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As part of my honours project Im making a warehouse and each shelve will have multiple box stacks on it. I want the stacks to have varied sizes of boxes with optional gaps where boxes could have been removed. Im new to geometry nodes and I cant find anything that really shows me how it can be done.

the ideal result

  • parameters to edit height of stack/number of layers
  • parameters to edit number of boxes on each layer/number of gaps on each layer
  • the boxes do not overlap geometry
  • the boxes stacked on top of each other have no gap between
  • random rotation can be applied to each individual box

If anyone can help me out it would be much appreciated. enter image description here

left is where im at unfortunately and right is roughly the ideal result made without geometry nodes just as an example

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  • $\begingroup$ Hello and welcome. You can use the Accumulate Field node for this, see this tutorial: youtube.com/watch?v=QCtbQ5GcdcU $\endgroup$ Commented Nov 11 at 2:04
  • $\begingroup$ Thank you, I still cant quite figure out how to make it 3x3 where it generates all stacks together but I have figured out a way to generate each pile by individually. Its similar to my original method of the repeat node with a collection of boxes but this way I can have totally random scale and all one editable object so helps a bunch. Thanks again $\endgroup$ Commented Nov 11 at 22:10

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