I am experiencing a severe and persistent technical issue with Blender 5.0.
Blender loads correctly, and I can navigate the top menus (File, Edit, etc.) without any problem. However, the application completely freezes and becomes unresponsive the moment I interact with the 3D Viewport.
The freeze is consistently triggered within seconds of manipulating mesh components. For example, simply selecting a vertex, or trying to move a single vertex with the G key and the mouse, causes the application to immediately hang and requires me to force-close Blender.
The issue has been happening consistently for the last three days, despite trying multiple common stability fixes.
I have already attempted to improve stability by reducing the Undo Steps and setting an Undo Memory Limit in the System preferences, but the freezes still occur.
I suspect this is a GPU/Graphics Driver communication error given that the crash happens only upon 3D viewport interaction.
How can I fix this?