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How to Exclude Object reflection (2) from another object (1), but dont affect object (3) by using Shader of object (1)?

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    $\begingroup$ What about using multiple rendering layers ? Did you try any of that ? $\endgroup$ Commented yesterday
  • $\begingroup$ yes, I know this way $\endgroup$ Commented yesterday
  • $\begingroup$ So problem solved ? $\endgroup$ Commented yesterday
  • $\begingroup$ please read question another time $\endgroup$ Commented yesterday
  • $\begingroup$ Please explain your issue in more details than one sentence. Otherwise I think the answer is simply : no you can't (Im not 100% sure). You can't disable reflections for only some of the objects in the shader, I think. What is this for ? Why not use rendering layers ? Do you have some limitations ? Did you try setting the indirect setting of collections in the outliner ? Did it work ? Why not use that instead of shaders ? I'd suggest putting a bit more effort in your question if you expect people to put effort in an answer. Also, not everything can be done through shaders. $\endgroup$ Commented 17 hours ago

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