How to Exclude Object reflection (2) from another object (1), but dont affect object (3) by using Shader of object (1)?
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1$\begingroup$ What about using multiple rendering layers ? Did you try any of that ? $\endgroup$Lutzi– Lutzi2025-11-28 06:20:18 +00:00Commented yesterday
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$\begingroup$ yes, I know this way $\endgroup$Yan S– Yan S2025-11-28 12:10:06 +00:00Commented yesterday
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$\begingroup$ So problem solved ? $\endgroup$Lutzi– Lutzi2025-11-28 20:46:25 +00:00Commented yesterday
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$\begingroup$ please read question another time $\endgroup$Yan S– Yan S2025-11-28 21:27:11 +00:00Commented yesterday
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$\begingroup$ Please explain your issue in more details than one sentence. Otherwise I think the answer is simply : no you can't (Im not 100% sure). You can't disable reflections for only some of the objects in the shader, I think. What is this for ? Why not use rendering layers ? Do you have some limitations ? Did you try setting the indirect setting of collections in the outliner ? Did it work ? Why not use that instead of shaders ? I'd suggest putting a bit more effort in your question if you expect people to put effort in an answer. Also, not everything can be done through shaders. $\endgroup$Lutzi– Lutzi2025-11-29 06:23:27 +00:00Commented 17 hours ago
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