I want to bend this object into a subtle concave shape, but I'm not sure which tool or modifier is best for this. What should I use?
1 Answer
You can deform an object non-destructively using the Lattice Modifier. This allows you to manipulate the shape of your object without permanently altering its geometry. By adjusting the control points of a Lattice that surrounds your object, you can stretch, squash, or bend it in precise ways while keeping the original mesh intact.
To do that, first add some subdivision to your object's mesh
With your object selected, add a Lattice Modifier via menu Add > Lattice > Lattice Deform Selected.
This will automatically add a Lattice Object matching the dimensions of your selected object. With the Lattice Object selected, go to its Object Data Properties and increase the resolution to suit your needs.
Enable Proportional Editing and set Falloff to Sharp. Enter Edit Mode on the Lattice object, select the corner points
Scale the selected points outward. For example, press S then Y to scale along the Y-axis. Because you're using Proportional Editing, you can adjust the falloff area with the mouse wheel to increase or decrease the circle of influence as needed.





