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Questions tagged [curve-modifier]

The Curve modifier provides a simple but efficient method of deforming a mesh along a curve object. Use this tag for questions about using the Curve modifier.

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Does anyone know what's the best way of animating an abstract curve shape (created as a spline, it's not completely geometrically balanced) that has the motion of a battle rope ? See reference images. ...
Claudia Teng's user avatar
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I'm having trouble rigging my tram. trams have two things. they follow a path with multiple individual cars I achieved this by using the follow path constraint on two objects (cubes for now) they also ...
indigoflashbang's user avatar
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I am following a tutorial to create an Earth with continents and night lights using Blender 4.1.1. Many nodes have changed in Blender 5.0, and it is quite difficult to find an alternative to manage ...
imagIne's user avatar
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I need to perfectly align the rectangles the same way as in the other photo while they’re moving in loop. Here's the project file: https://drive.google.com/file/d/1Hn7GMNroY4V6oCsCBRf6d4kfJCK_kh2Q/...
Lex Iñosa's user avatar
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I need to move the rectangle objects on the curve so it will be like a flowing wave.
Lex Iñosa's user avatar
1 vote
1 answer
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does anyone know what's the best way to animate this curve? I want to animate it like S-shape wave going through the curve. I tried using both wave modifier (but it affects the whole shape) and also ...
Claudia Teng's user avatar
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39 views

I, try to understand how blender apply curve to a 3D shape as cylinder . I have a logo surrounded by bands that rotate around it. The bands (cylinders) are formed from a sphere that has a resolution ...
imagIne's user avatar
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I am trying to simulate rocks following the belt, then falling off the belt landing on another. But when experimenting, sometimes its working fine. But most of the time (as you can see in the Image) ...
Dylan Weber's user avatar
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1 answer
108 views

How do I fill in these gaps, I want them to all lind up
That_PRR_M1's user avatar
2 votes
2 answers
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I am pretty new to blender and I spent a lot of hours on this problem, but I can't figure out a solution. I have two points following each one a different curve. These curves should represent function-...
Vivi's user avatar
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The poster in question I've figured out I should do a path and attach a cylinder to it. However, I'm stuck in the animation part. What would be an easy way to do this?
Bernardo Silva's user avatar
1 vote
2 answers
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I am trying to set up fencing, I need the fence panels to follow the curve I have set up. I have tried using an array and a curve modifier to do this, but when selecting the curve, it does not follow ...
J.Animations's user avatar
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I am building a racing track in blender. The way I set everything up is I use the array and curve modifiers on a plane to make it follow a curve and I added some cubes on the sides of the plane to ...
user2635469's user avatar
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I saw this answer to a falling feather animation. The answer doesn’t provide any explanation beyond mentioning a Curve Deform Modifier. For my project, I have a Lotus flower animation in which a ...
Michelle Steiniger's user avatar
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I'm working on a model for a player piano using a curve deform modifier. I can't seem to get the paper roll to shade smooth.
John Wash's user avatar
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I'm a 2D motion designer new to blender and am figuring things out as I go - would appreciate any input! I'm trying to create a scene with roots coming out of a block of soil - I've gotten pretty far ...
studiomasa's user avatar
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Im try to use the array modifier + curve to create this tank tracks, the curve modiffier deforms the mesh
andre roldan's user avatar
2 votes
1 answer
61 views

I added the Array and Curve modifiers to a mesh so that it runs along a nurbs curve to form part of a character. Now I want to parent the result to the character's armature. The shape of the arrayed ...
user5104897's user avatar
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there are hairs on the ball. but when interpolation is turned on, the color gets lost, that is, where the blue surface is there, the hair is blue, and when interpolating, everything is gray. how to ...
niru hashuo's user avatar
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I have been using blender to make a roller coaster track for a real life project. I have tried using an array+curve modifier, and geometry nodes, but both deform the mesh too much. All of the ...
Eswan Coder's user avatar
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I’m using a Geometry Nodes setup (originally from @zeroskilz of Blender Artist Community, linked here: An Array on Curve of two different objects (with different dimensions) made with Geometry Nodes?) ...
Julab's user avatar
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I have a mesh that looks like a long strip (for this example just a bunch of letters). I want to wrap it around a helix, as if it was a ribbon that I'm winding around a stick. I have the helix I want ...
user2744010's user avatar
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1 answer
205 views

I have a cylinder that I want to taper one edge to the center of the mesh at a curve. I want the curve to be smooth. When I extrude the edge of the cylinder out, then rotate it and push it to the ...
Habeebson1104's user avatar
2 votes
1 answer
132 views

The plane is twisted not following the curve. I have applied loc, rot and scale but nothing to do. Can anyone help please? I followed the other solutions similar to my issue but they didn't help. ...
GiuTor's user avatar
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1 answer
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Its little funny, but as I am beginner and trying to learn 2D animation from you tube and downloaded Blender 4.4. Now the problem is, in that you-tube video there was a tool bar of pencils or other ...
MAGHVENDER CHHONKER's user avatar
5 votes
2 answers
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Are there any good YouTube tutorials on how to model a Crown Gear (also known as a Face Gear or Contrate Gear). I haven’t found any information on how to create a gear with teeth projecting from the ...
Chris Saich's user avatar
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I want to create a conveyor belt with these multiple rigid segments. To do that I used an array and curve modifier on a plane. I parented the modeled belt-segment to the plane and checked instancing. ...
weissi13's user avatar
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I'm trying to learn more particles, and this tutorial has some awesome ideas about exporting particle sims as an alembic, then deforming them with modifiers to make this incredible vortex effect. It ...
Andy's user avatar
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3 votes
2 answers
237 views

I tried the method in Derek's tutorial https://youtu.be/I-JvfzDTMZk?feature=shared&t=554 by adding a plane then turning "instances" on in object properties but it won't work and maybe ...
Dardan's user avatar
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I want to duplicate my object along a curve. However the initial position is off. I want to move the object down, but when I try to move it along the Z-axis it is actually moving along the X-axis, see ...
DPlayground's user avatar
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I'm having some issues with the Curve Modifier. When I use it on my model, which is super high-poly (see pictures), it creates very visible lines throughout the model, making it look weird and not how ...
Willzach's user avatar
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1 answer
37 views

I'm new to Blender and I have a propeller blade. The problem is that when I loft the profiles to create the blade, the last two profiles does not create a proper curve. Is there a way for me to curve ...
Stephen Man's user avatar
1 vote
1 answer
83 views

Help me pls, how do i make this kind of weaving? Top side is easy, but problem is to tie it up to bottom part. iI tried to use curve modif just for bottom vertexes, but it go everywere except where i ...
Psion's user avatar
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1 answer
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I found this thread, but it didn't work for me. I created a Grease Pencil stroke, converted it to a mesh, and then to a curve. The normals of the curve are oriented correctly and all objects have ...
Megan Love's user avatar
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1 vote
1 answer
158 views

I'm trying to get my object to follow a bezier curve and for some reason it's not following it exactly. I followed this youtube tutorial https://www.youtube.com/watch?v=F5YwrUTUAV0 and it seems to ...
Jamie's user avatar
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3 votes
2 answers
173 views

I'm relatively new to Blender and I'm trying to make a race track. There is supposed to be a loop-de-loop and I'm using the array-curve modifier technique to do that. However, when I try this, the ...
sen's user avatar
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2 votes
1 answer
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I am trying to animate a film which get wrapped around a cylindric bar in a 90° direction. At my first approach I did this by manipulate the alpha channel of the material. (see the attached gif). Does ...
Blendamed's user avatar
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I’m working on an animation where I need to animate a leech-like creature (a rigged child character) moving along the surface of another rigged and animated parent character. The parent characters is ...
Dragoon708749's user avatar
1 vote
1 answer
60 views

I'm trying to edit a map from a game by building roads using curves. The best "workflow" I know of is to go into top-down view to move each node of the curve on the X and Y axis before going ...
Bob Grey's user avatar
1 vote
1 answer
62 views

I want to duplicate a segment along the Bezier curve. It should look like this in a final result Any prior transformation was applied, transform set to pivot point, everything is positioned on 0. And ...
Kata's user avatar
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I´m trying to recreate this tutorial in Blender 4.2 without success. I don´t know if the problem was in the Sample Index node. I need sharp corners without distortion. Any clue? file
rodolfosantos3d's user avatar
1 vote
0 answers
55 views

I am wanting to model a railing on a footbridge that follows a complex curve; first going to the right, but then descending as it curves, and then descending but straight. I can get the base object to ...
F2Andy's user avatar
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1 vote
2 answers
105 views

I've been trying to attach an already ring-shaped object to a circular curve. But despite playing with the deform axis, origins, scales, rotations... I can't figure out why my object is deformed in ...
nollird's user avatar
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0 answers
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I was trying to create a VFX video have a rolling banner on a building and now I have a problem regarding the Curve modifier. I already subdivided the plane and set origin to geometry , applied all , ...
Muhammed Atiea's user avatar
3 votes
0 answers
50 views

Im new to blender and im trying to animate the replacement of a conveyor belt, the model has the new rolled belt (which i modeled creating a spiral curve, then transforming it into a mesh and then ...
Faran's user avatar
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0 votes
0 answers
35 views

[] 5 As you can see, I have a curve and a cylinder. When I add enough loop cuts to the cylinder and apply a Curve modifier, it takes a very strange form and no matter what deform axis I choose, it ...
Winternight's user avatar
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1 answer
175 views

Hope you are all well. Newbie here. I'm trying to create a little "neighborhood" and for better organization I started with the streets. For context, I researched several tutorials on the ...
user16042504's user avatar
1 vote
1 answer
38 views

I have an request for assistance. It's a bit embarrassing as it might be for you a simple question but I am not a native English speaker so I don't know on what specific terms to search either. The ...
kaax_'s user avatar
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1 vote
2 answers
1k views

I have found the setup to imitate the curve modifier with geometry nodes. And sofar it works great. I have however one problem. The curve modifier keeps "looping" the object around the curve,...
STRGnine's user avatar
3 votes
1 answer
398 views

I'm using Blender 4.2.0 (that just got released.) I am very new to blender. I have extruded text and modified it to fit around a curve on the face of a cylinder (coin). No matter what I rotate though, ...
Dragonforge Development's user avatar

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