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Questions tagged [geometry-nodes]

Geometry Nodes is a node-based system in Blender for creating and manipulating geometry procedurally. Introduced in version 2.92, it allows for non-destructive modeling and advanced effects by connecting nodes to define workflows. Use this tag for questions about creating, modifying, or troubleshooting setups using Geometry Nodes.

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I'm relative new to Blender and super noob related to Geometry Nodes. I've searched a lot online, and had my share of angry discussion with ChatGPT trying to solve something that, at firts seems ...
Demetrius Coutinho's user avatar
4 votes
2 answers
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I am new to Blender. Suppose I have a Bottom Mesh that is 10 metres deep (X) and 10 metres wide (Y), and a Top Mesh that is 5 metres deep and 5 metres wide. Each is created with a Cube Mesh Node. I ...
Hugo Almeida's user avatar
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I used this workaround to make Curve to Tube work with Catmull-Clark Subdivision. However, now I cannot apply the Geometry Nodes modifier due to this error: Cannot apply constructive modifiers on ...
Megan Love's user avatar
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How to snap the nearest spline ? I would like to find the closest spline of a given vertex, and then change the factor value to put my vertex where I want on this spline. Here I have a curve with 3 ...
Tolgan's user avatar
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So I have an image sequence of a VDB, and I have a emitter particle system set to the collection of that VDB, I have it spawning over an area fine, but the image sequence particles all play a the ...
kaboose1066's user avatar
1 vote
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I am trying to recreate this material in Blender 5 with Volumes. I watched some old tutorials where you subtract the noise of a Voronoi, but I don't really understand how to approach this in Blender 5....
Matthieu O.'s user avatar
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1 answer
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Blender file I am trying to create a mesh file from a simulation of fire. My final goal is to make a 3D printable flame. I am trying to follow a tutorial but I am on 5.0 and I think the video was made ...
B F's user avatar
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I have applied a material to a mesh. It is the blue material shown in the first image below. The material has an associated texture, which you can see in the second image. However, this texture does ...
Hugo Almeida's user avatar
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I'm trying to edit the vertices on a geometry node cube, and for that I need the vertices indexes to be visible, as displayed on the image below that's part of a video tutorial I'm watching. In the ...
Hugo Almeida's user avatar
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How can I reliably select the top edges by their Z position and extrude them in the direction of their normals? I’m trying to make a simple book cover in Geometry Nodes, but the Z-based edge selection ...
Roman Zhamaletdinov's user avatar
3 votes
2 answers
158 views

I'm learning Geometry Nodes and working on a setup where a mesh repeats endlessly on top of itself. That part is sorted, but I want the Z Offset to match the mesh's Z size so they snap perfectly ...
Hugo Almeida's user avatar
1 vote
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just starting to learn geometry nodes in Blender 5.0. I'm making an utility with geometry nodes but in order to achieve what I have in mind I have to recreate the "even" extrude the solidify ...
Talk3d's user avatar
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I would like to dynamically change the color of instance objects based on their rotation value using Geometry nodes. Specifically, I'd like to do the following: For each instance, detect its rotation (...
Rick T's user avatar
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I have Paid For A course With Andrew Price But have had no feedback ACEPT a link TO KEEP BUYING THE COURSE come on doughnut guy or are you ONE!!!
christopher dummer's user avatar
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I'm trying to create an "SVG remesh" node tree that remeshes an SVG into something that works for the rest of my workflow. The general flow is: Import SVG Extrude Mesh to volume + volume to ...
Joel Gibbard's user avatar
1 vote
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Grease Pencil Export as PDF doesn't follow resolution settings When exporting Grease Pencil drawings as a PDF, Blender seems to ignore the intended resolution (DPI) settings and defaults to 72 DPI. ...
Rick T's user avatar
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3 votes
1 answer
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I have a circular spiral curve, and am using geometry nodes to instance a "rhinestone" mesh along the points of this spiral curve. I want to change the orientation of the rhinestones, so ...
Wy Bert's user avatar
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2 answers
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I am experimenting with the Import CSV node in Blender. I have Blender open alongside a text editor where I edit my CSV file, and I would like an easy way for the new data to update automatically in ...
Alex's user avatar
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1 answer
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I have a torus-like mesh with a GN set up, so all instances track to a given object (active camera in this case). As you can see below, on the positive Y quadrant of the scene, all the instances are ...
Geri's user avatar
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3 votes
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I'm trying to display a grid of pads in a random fashion. I created a grid of points using 2 mesh lines duplicating the horizontal one on a vertical axis. Then I joined and realize the geometry to ...
Ahurig's user avatar
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4 votes
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This is kind of a follow-up to Raycast node: How to handle multiple intersection points from a single ray?, after I fixed the setup to reproduce the issue. As pointed out in the accepted answer, the ...
Fritz's user avatar
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21 views

Was testing the higgsas reaction diffusion geometry node set up, I was wondering if it's possible to extrude the blue or black areas?
Dori dori's user avatar
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1 answer
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I’m working in Blender with Geometry Nodes. I have a collection of meshes of different sizes, and they are currently stacked together. I want to scale them in the geometry node to create uniform gaps ...
Joe Davis's user avatar
6 votes
1 answer
462 views

So I just installed the brand new Blender 5.0 and looked at the implementation of the new GeoNodes-based array modifier. I watched some videos about the changes to GeoNodes introduced in 5.0, for ...
Fritz's user avatar
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I'd like to save some probability data for scattering on my mesh, which necessitates having a vertex "grid" of a small enough resolution on each surface. For example, I want to save detected ...
rappluk's user avatar
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I'm modeling the posts of a retaining wall. I want the posts to lean about 20 degrees toward the dirt side. As you can see in the model, the retaining wall changes directions at right-angles, so I can'...
Silk's user avatar
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1 vote
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45 views

I’m trying to build a node setup that creates a curve subdivided into exact segments using the Resample Curve and Curve Trim nodes. I already have a working setup, achieved with custom 'round float ...
Bicukow's user avatar
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I need to perfectly align the rectangles the same way as in the other photo while they’re moving in loop. Here's the project file: https://drive.google.com/file/d/1Hn7GMNroY4V6oCsCBRf6d4kfJCK_kh2Q/...
Lex Iñosa's user avatar
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49 views

I want to create a GN setup which would duplicate a mesh, mirror it (maybe with a -1 scale) and place it at the opposite of an other object (same result as a mirror modifier with a custom object in ...
Ammoniak_'s user avatar
2 votes
1 answer
73 views

I want to color closed curves with a gradient along their length, to make it easier to see where they cross over each other. I found how to do this for an open curve using the spline parameter in ...
Senia Sheydvasser's user avatar
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61 views

Here's a link to my blend file: https://drive.google.com/file/d/1nAZBMCIiH_2tKzn-7E-kmuSNkC_CPFxD/view?usp=sharing I am trying to add a Bend to the corner points of some Mesh Edges, but I can't get my ...
Bedson's user avatar
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Like in the question is it possible to change armature in geometry nodes. I'd like to make character and add new animations to it but changing them is a pain. So I thought about solution to have ...
Mateusz 88's user avatar
1 vote
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43 views

I need to move the rectangle objects on the curve so it will be like a flowing wave.
Lex Iñosa's user avatar
1 vote
1 answer
72 views

I have a mesh made up of three connected edges (as per the image). How can I set a length for each of the two parallel edges? How can I also set an exact length for the non-parallel edge? I want ...
Bedson's user avatar
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0 votes
1 answer
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I'm trying to generate/resample a curve with a named attribute similar to factor (monotonically increasing from 0 to 1) and I wish to resample the curve such that points are evenly spaced based on ...
Zero G's user avatar
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1 answer
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I'm trying to get an array of objects that follow and rotate with a curve using geo nodes. This issue first started when I added the two math nodes after the spline parameter node since this is the ...
Sliced Water's user avatar
2 votes
1 answer
99 views

My current node setup is I'm sampling the float curve node based on the spline factor and storing it as an attribute. I wish to find the inverse as well, that is, the factor that maps to the current ...
Zero G's user avatar
  • 37
2 votes
1 answer
67 views

I have a Geometry Nodes setup in which I have my points randomly distributed in a mesh volume (image 1). I want to animate all of the points gravitating to a spline object (image 2). It works great ...
scatterbrain's user avatar
2 votes
0 answers
26 views

i have built a game engine inside geometry nodes simulation zone which reacts to keyboard pressed with the help of a python script. while playing the game, the simulation zone caches the simulation. i ...
Conifer's user avatar
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0 answers
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I’m working with a Simulation Zone in Blender Geometry Nodes. A plane generates points based on a selection mask — specifically, a mask created using Dynamic Paint. This allows me to emit points only ...
guillots's user avatar
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0 answers
25 views

A picture says more than a thousand words, so here is my simulation of the problem: If I got geometry that I want to inset by x counting from the outer edges (for ...
rappluk's user avatar
  • 41
2 votes
1 answer
32 views

I’m running into a weird issue in Blender 4.5. I following a tutorial created the same setup in Geometry Nodes and in the Material Shader, but when I plug the output into the respective viewers, the ...
FansticB's user avatar
0 votes
1 answer
50 views

Imagine a double-walled hollow sphere mesh (like the hull of a soccer ball). From the center of the sphere, I want to cast rays outward, in order to get the intersection with the inner wall, using the ...
Fritz's user avatar
  • 239
3 votes
2 answers
164 views

The following situation (simplified for easier explanation) There's a library with a lot of book shelves that I modeled. All the shelves are empty. I want to create a geo node setup that first detects ...
rappluk's user avatar
  • 41
5 votes
1 answer
91 views

I'm creating a tool using Geometry Nodes. In Tool mode, I can see updates only when I click the menu entry created in the toolbar. However, if I create it in Modifier mode, the changes update in real ...
Agustin Ramos Anzorena's user avatar
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0 answers
37 views

I’m trying to build an asset library in Blender that contains collections, some of these collections include multiple objects with Geometry Nodes setups. When I mark the entire collection as an Asset, ...
Sicarius1's user avatar
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0 answers
45 views

As part of my honours project Im making a warehouse and each shelve will have multiple box stacks on it. I want the stacks to have varied sizes of boxes with optional gaps where boxes could have been ...
Roy McGuinness's user avatar
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1 answer
61 views

So i made a UV Unwrap Node in geonodes for myself. Now in 4.5.4 when i open it, the node group still works (more or less) but somehow two nodes are added to the setup and I can't make sense of why ? ...
samar's user avatar
  • 76
3 votes
2 answers
147 views

I have a Curve object that I would like to instance objects on and have them move in a specific way. The points are initially distributed evenly across the curve length then compressed to a smaller ...
Or Butbul's user avatar
2 votes
1 answer
72 views

So I have some instances on a plane and I want to delete any instance which is on the 'wrong' side of a curve (in this instance, lets say below the curve on the Y axis). I guess this would either be ...
Lazlo Woodbine's user avatar

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