Questions tagged [masking]
Questions related to masking. Masking is used for many different things, such as compositing, hiding geometry, etc.
455 questions
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The Boolean operation does not cut the object correctly and flickers
I'm creating an animation with a boolean to make the animated object disappear, but when I move the object that's supposed to erase the animated object, this happens.
Is there a solution?
(basically ...
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How to disable paint mask selection OVERLAY?
When painting in texture paint mode there is a handy "paint mask" button that lets you paint only the faces selected in edit mode. When the button is clicked all the other geometry becomes ...
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Apply Noise Texture only where Mask Indicates
In blender 4.5.1 LTS I have set a node tree with two branches:
Branch A (BASE MAP) Texture Coordinate → Mapping →
Scale/Fraction/Add → Gradient → Colour Ramp → Height → Displacement.
This produces a ...
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How do you reliably mask your alpha channels when mixing colors in shader editor?
I am trying to create snow being blown over a snowy surface all as one texture, but I'm struggling to get the desired result, and I believe it's down to an error with my masking.
My goals are:
Have ...
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Baking 2 principled BSDFS into one set of materials and one principled bsdfs, first BSDF has 4 different maps 2nd BSDF transmission 1 and mask
In the picture you can see the 2 different bsdfs, mixed together. I don't know how to bake them together, so I can export them through a single BSDF.
This is the mask that goes into the fac of the ...
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What's the workflow for masking by topology similar to zbrush?
expand by normals isn't great for this
I did a manual masking and I'm getting issues like this cuz
the mask also isn't too visible even with other matcaps.
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Create a shader mask using raycast from camera
I would like to project an image as a texture from the camera viewpoint to my mesh cube. I was able to achieve this with a UV Project modifier but the non visible faces of the cube also get textured ...
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Working within mask in compositing
Im trying to mask out the green object in my frame in compositing and remove it and put an animation in its place.I put a mask around it but I don't know which nodes to use to make changes to this ...
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How can I map particles to a repeating image texture?
I would like to apply a particle system (in this case, small glass beads) to an image texture mask that is repeating over a plane. When I follow certain methods, I get the particle system on a texture ...
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Is it possible to paint back part of an active shape key to Basis using a sculpt brush?
I have a character with an active shape key that deforms the mesh slightly, and its value is set to 1.
Is there a way to use any sculpt brush (or any tool in Sculpt mode or elsewhere) to restore ...
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Texture masking for 3D map
I'm render a classic image from dem and displacment mesh.
I would like to add a realistic ambient with tree, rock , water etc. I can have a image mask where is located the type of ambient but I dont ...
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How to model This Twisted Torus?
I modeled this in ZBrush in about 30-35 seconds. I first tried Blender but couldn’t achieve the same result. The twisted torus plugin didn’t help either. Are there any tutorials on modeling a twisted ...
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Geometry nodes : Use a 3d object as a mask to Distribute Points on Faces
I want to create a kind of holographic device, that fires light rays randomly on Suzanne faces.
So I create a geometry nodes and Distribute Points on Faces of Suzanne.
Suzanne can move and can go ...
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Adding Noise to area around mortar mask in a brick shader
I would like to add noise around the mortar in a brick shader. The problem I am facing is how to apply a noise mask only in the area close to the mortar.
Is there, for example, a way to blur the ...
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masking problem
I'm new to blender, I have an object with a huge number of polygons, I need to apply a sculpting mask to the object, but so that it doesn't fall on its inner side, how can this be done? the photo ...
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Texture Paint Pixelated Near Mask
I am trying to texture paint with Ucupaint add on, however it looks low res wherever it meets the mask even though it looks fine wherever it does not touch the mask. I have already tried messing with ...
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How to invert texture paint mask?
I'm working on a bunch of UVs, and to make it easier to edit the image in an image editor, I want to change the colour of everything outside the UV islands. I already know how I can select verticies ...
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How do I mask in the curves, as if they were visible inside a filled curve and invisible when outside the curve?
I am working on 2D LEGO faces using BezierCurves, circles, and shape keys. I want to hide the teeth, tongue, and iris when the eyes and mouth are closed.
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colored mask for video editing
Masking in in Blender 3.6 video editing
What I want to do is should be a simple thing:
I have a video where there are a pair pants on which there is a white logo
I want to mask out this white logo ...
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157
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Weird Workaround For Vertex Paint Shading in EEVEE. Why does this work? And how to make it Better?
To my knowledge using vertex groups as attributes for shading only works in cycles.
In this scene I've added a plane with a vertex Weight proximity modifier and an empty as the controller. and sure ...
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Distribute Points on Faces density doesn't follow the mask - zero points instanced
I'm fairly new to Blender so maybe I'm unaware of something basic, let me know if that's the case.
I'm using geometry nodes to make a rock and then another instance of geonodes to add sand in the ...
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How To Add Multiple Procedurally Generated Textures To A Single Model As Precisely As Possible?
I have a model that has been divided by the person who modelled it into grouped sections, such as 'Hallway', and that 'Hallway' has pipes, flooring, walls, and buttons etc. all modelled and UV'd into ...
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Grease pencil! making mask “windows”
this is all for grease pencil, but if anyone has other tips about how to do this in 3d id love that!
I’m trying to make something for a style and I was wondering if anyone had any tips or any idea ...
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weird pattern on texture when baking edge mask using bevel map
I'm trying to make an edge mask for this wall here, but i want to render using eevee not cycles. So I'm baking it to an image texture. This same weird 'artifact' pops up in the middle of the texture. ...
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Setup for protruding toon eyes, without eye sockets
I'm trying to model an anime/toon face and i'm going for a very cartoony look, so i'd like to have the option to have my eyes be larger than the head itself, which means they can't rely on the eye ...
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Holdout Effect / Alpha Mask / GLB / impossible space object
I am trying to create an impossible space object and export as a GLB. I am convinced this can’t be done and seriously exhausted every resource
I created a plane with a window cutout where a 3D object ...
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How do I have my setting for "Holdout" on one object but not another?
I'm relatively new and I'm working on a cup spilling animation. I have a back plane with my video on it, with then my cup and liquid in front of it.
And now here it is from the viewport rendered ...
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173
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Texture masks and colors being washed out with each mix shader node added
on the topic of creating custom textures, I always run into the same problem when creating custom masks and colors for said textures.
In my current project, I'm trying to create a label for a perfume ...
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Using a mesh to "Cull" a set of rigid body objects without affecting the physics simulation
I would like to create the effect of a small box that has a large amount of objects animating out from it.
Final project will have all the objects as rigid bodies being pushed out from a rigid body ...
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Hiding the Voronoi texture from the bottom of my chocolate chip cookie
I'm making a chocolate chip cookie in blender using two Principled BDSF materials, one for the cookie material and one for the chocolate chip material. I'm using Voronoi texture and color ramp and mix ...
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How do I make an object disappear with geometry nodes based on the location of an empty?
I am trying to recreate the effect of the mask modifier where faces gradually and smoothly disappear, but instead of using weight painting i want to use an empty's location to drive that effect.
Like ...
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how to make a mask that disables cloth physics on a defined area
It's as the title says, I want to make a mask that makes the cloth physics on a specified area. I know that is related to Geometry Nodes but I can't find any tutorial that explains that.
To make an ...
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102
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Mesh from masked material
is there a way to convert a mesh with a masked material to fully opaque mesh? That is, generating holes where the mask is 0.
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208
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How to smooth a mask in blender
my aim is to make a chameleon car paint. I achieved it, but I got a problem. Mask that I use to add another color to my paint is looking pretty nice and in EEVEE paint looks awesome, but in CYCLES ...
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Automasking-like bug when sculpting?
I started diving into sculpting in Blender, and everything was feeling pretty good. Started getting used to the hotkeys and the general feel. I then took a break and left my computer with Blender ...
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Help Needed: Baking Hair Dynamics Crashes Blender - Seeking Solutions for Animation Workflow
I'm working on an animation project using CLO3D, Blender, and Unreal Engine, but I've encountered an issue with Blender freezing when I try to bake hair dynamics for fur.
Workflow:
1.CLO3D: Animate ...
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175
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Expand Selection Mask in Geometry Nodes
I'm trying to create a mask that will give me random rectangles (not squares) on a surface that I can adjust the size of and I'm have a really hard time making a mask for it.
This is what I'm trying ...
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Creating a mask for a specific node inside a Geometry Node system
I'm trying to make a very basic Geometry Node setup, and need some randomisation in the rotation.
Though, i only need the randomized rotation in a specific area, while keeping the rest straight
I ...
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How to install the HCL or LCh Color Space for Blender's Compositor (for use in the Separate and Combine Color nodes)
I am working on a project within Blender that involves colouring black and white videos, and part of it involves using the "Separate" and "Combine" color nodes to overlay the color ...
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Mask the Blur effect in compositor
This is my render layer ( 1920 x 1080) :
I draw a mask in image editor :
In compositor I add a blur node and try mask the blur effect :
composite result (nothing changed) :
The mask doesn't work ...
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mask/roto the part of the texture inside the shader editor
I draw a mask in the image editor. How can I use this custom mask inside the shader editor ? I want to mask out some part of the image texture using mask/roto directly - without have to render the ...
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158
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how to have surface deform ignore masks on character mesh?
I have linked character libraries that include a complete character mesh in addition to optional wardrobe outfits that use Surface Deform -- instead of armature parenting -- that give less distortion (...
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In PaintWeight, Is it possible to select multiple bones while Vertex Selection Mode is ON?
I do not intend to use Mask Modifier because I have a hair mesh that contains 5-10 layers on top of each other and I would rather work with two mesh surfaces that are stacked visibly in edit/Weight ...
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Cutting dynamic holes into objects with an animated object
What I'm trying to do is making parts of a house transparent to see inside. However, simply deleting the geometry for every "window" i want to make is not viable. The transparent area should ...
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Tracking mask is not working with Blender's compositor
I have tracked an object in Blender with a marker in some footage, then created a mask for that object and parented the mask to the marker. This works great in the Movie Clip Editor: the marker ...
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Convert specific faces on planar mesh to image mask
Suppose I have a planar mesh like the following screenshot, with 4 faces (and face indices sloppily drawn on):
Is there a way to turn this mesh into an image texture, to use as a material mask? If so,...
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Making a Cinemagraph in Blender 4
I'm completely new to Blender and I'd like to make a cinemagraph from a video in Blender 4.1. I've found a few tutorials (e.g. https://www.youtube.com/watch?v=1RY6ZPt42b8) but none for Blender 4. I've ...
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158
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How to add reflections like glass on transparent image?
I imported some image (png which have already transparency aplied) in blender as a plane (a rectangle with 2 transparent stripes in the middle and 3 black stripes) in shading and other modes it ...
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606
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How to combine two render node outputs into one composite, side by side? (Sum, mask, ramp?)
I am attempting to make a video output from Blender which has the (1) video natural to the left side, and (2) a black and white alpha mask on the right side, kind of like this but L/R instead of top/...
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How to hide object without his geo-node attributes
I have some issues with ray visibility. I added growing grass geo-nodes to the Cube, and want to hide cube with shadow catcher mask. But by that grass is also hides. So how can i hide the cube without ...