Questions tagged [modifiers]
Modifiers are automatic operations that affect an object in a non-destructive way. Use this tag for questions pertaining to modifiers and their usage inside of Blender.
6,063 questions
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How can I bend or deform an object to create a concave or pincushion shape?
I want to bend this object into a subtle concave shape, but I'm not sure which tool or modifier is best for this. What should I use?
2
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1
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28
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Applying Curve to Tube without losing subsequent modifiers
I used this workaround to make Curve to Tube work with Catmull-Clark Subdivision. However, now I cannot apply the Geometry Nodes modifier due to this error:
Cannot apply constructive modifiers on ...
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14
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Trying to split a mesh using existing mesh planes
I've imported some .obj's of mine shafts (squiggly mess) and planes from Fusion 360. The mine shafts are highlighted/selected in orange are an .obj mesh file. The xz and yz planes (grey, not ...
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19
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How to apply bevel modifier to new array modifier output? [closed]
I have the new array modifier applied to a cube to create an abstract structure made from a collection of randomised cubes. Think modernist, brutalist architecture. I've now added a bevel modifier to ...
0
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1
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20
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Boolean modifier only working in corners
I'm trying to make a door hole for the building I'm creating. However, the boolean modifier doesn't seem to be working properly. It appears to only be working in corners (and only with the float ...
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0
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51
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How to evenly extrude with geometry nodes?
just starting to learn geometry nodes in Blender 5.0.
I'm making an utility with geometry nodes but in order to achieve what I have in mind I have to recreate the "even" extrude the solidify ...
0
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0
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26
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When I move a vertex or do anything in 3D View Blender freezes [closed]
I am experiencing a severe and persistent technical issue with Blender 5.0.
Blender loads correctly, and I can navigate the top menus (File, Edit, etc.) without any problem. However, the application ...
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31
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How do I get rid of these extra vertices?
I am new-ish to blender and I have a dilemma.
I have created the eyes and mouth of my character using a boolean modifier. Once applied I went on edit mode and manually deleted the faces of the boolean,...
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26
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Creating correct quad based topology in the center after bridging edge loops? [closed]
How would I correctly turn this mesh into something that's Sub-D ready? I'm having difficulty finding constructing the center without making it pinch under that modifier.
0
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1
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38
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Curve To Tube modifier not working after Subdivision Surface modifier
I added a Bezier curve and then created a plane, converted it to a curve, and used that as the Profile Object for a Curve to Tube Modifier applied on the Bezier curve. This works fine and produces a ...
1
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52
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Lattice-deformed object not following shrinkwrap surface correctly
I have a lattice modifier applied to my object, which has the Shrinkwrap Modifier applied to follow the curve of the zig-zag shape. The problem I'm having is that two of the zig-zag crests are higher, ...
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29
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How to Create Volumetric Y2K-Style Lines on a Model? Shrinkwrap Issues (Beginner Question)
I’m fairly new to Blender, and I’ve never worked with this type of modeling before. I’m trying to create volumetric decorative Y2K-style lines on my 3D model — smooth, rounded, embossed shapes that ...
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0
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43
views
How to move the objects along the curve?
I need to move the rectangle objects on the curve so it will be like a flowing wave.
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35
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The Boolean operation does not cut the object correctly and flickers
I'm creating an animation with a boolean to make the animated object disappear, but when I move the object that's supposed to erase the animated object, this happens.
Is there a solution?
(basically ...
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0
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20
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Is it possible to use generative texture in modifiers like Displace? [duplicate]
I am expirementing with stylized things lately, one of them is water. I has generative texture to simulate waves. It looks like this:
I use substraction of 2 Voronoi textures to has this result:
I ...
5
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1
answer
91
views
Live update when creating a Geometry Nodes Tool
I'm creating a tool using Geometry Nodes. In Tool mode, I can see updates only when I click the menu entry created in the toolbar. However, if I create it in Modifier mode, the changes update in real ...
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0
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20
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Texturing animated hose with screw modifier
I have to animate a hose being stretched over some bearings. I got the animation setup down, but I can't figure out how to properly texture the result. No matter what I've tried, the texture stretches ...
0
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1
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72
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Add new Array modifier via python without bpy.ops ( in Blender 5.0 )
In blender 5.0 beta there is the new array modifier.
( in the background it is actually a "geometry node group" )
The modifier can be added and updated via python with:
...
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0
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40
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Shrinkwrap don`t work with rounded object
I currently have a particular working geometry, but I’ve run into a dilemma with shrinkwrap
We have 3 main objects:
colision object : have Collision modifier for ...
-1
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1
answer
21
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Difference in viewport and Render?
I have made a kinda Multitexture setup for my material using "Geometry>Random per Island" node to choose between different textures, and it works just fine, gives me the random ...
0
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0
answers
47
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Conveyer Belt Simulation Wrong Fall Off
I am trying to simulate rocks following the belt, then falling off the belt landing on another.
But when experimenting, sometimes its working fine. But most of the time (as you can see in the Image) ...
1
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1
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34
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Help with adding certain faces
I want to add faces from this noob face I recreated onto an Icosphere. Basically, I want the face to be projected onto the ball. This is what I have so far:
Basically, I want that face to be in the ...
0
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0
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27
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why do i see aditional mesh in object mode but not in edit mode? [duplicate]
I have been casually modelling, and when I entered object mode, a mesh appeared that isn't visible in edit mode, and I don't know how to remove it. How can I get rid of it ??
1
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1
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36
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Armature modifier behavior
I am new to Blender and searched if someone already asked this or not, but I don't see it
So, when I add an Armature modifier to a mesh (doesn't matter if I actually parent it or just add the armature ...
0
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23
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Is it possible to account for the distance above or below a target object using the VertexWeightProximity modifier?
I have a flat plane object representing water. It is animated to rise and fall to simulate tidal influences. I have another tilted plane object that represents dry land, beach, and ocean bottom. The ...
5
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1
answer
188
views
Inverting reliefs
Does anybody knows if there's a way to invert the reliefs in the sphere without distorting it?
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26
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How can I draw an auxetic mesh (re-entrant honeycomb) in Blender?
I'm a beginner in Blender and I’d like to draw an auxetic mesh (specifically a re-entrant honeycomb pattern) — something like in the picture.
I want to make it 3D, but the exact dimensions are not ...
0
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0
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36
views
Flickering animation when using drivers
I'm trying to render an animation using of some chain tentacles. The chain have a curve modifier to bend and an array modifier with fit type set to "fit lenght". This lenght parameter has a ...
3
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2
answers
205
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How to make this rainbow shape animate having capped ends
I'm using the screw modifier to animate a semi circle from left to right. I like the animation, because I can use the Angle to control how much I want it to reveal. One problem is the ends of the ...
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30
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Trying to move the couch.001 to the left side and having trouble
so this couch, i'm trying to move it to the left but from the youtube tutorial its not even selectable to move. i need help, thanks. The second picture is what I was aiming for.
2
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1
answer
102
views
Unable to change Multires modifier position in the modifier stack
This is my layer stack and as per title, I cannot move multires below, it will snap back to the top no matter where I try to put it
Blender 4.5.3
Windows 11 Home
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20
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How to consistently detect Maximum Hip Extension (MHE) using mocopi skeleton data in Blender?
I’m working on analyzing soccer kicking motion using mocopi BVH data in Blender.
My goal is to extract two joint events:
MHE (Maximum Hip Extension) → the timing when the hip joint is most extended
...
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2
answers
44
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Array/curve modifier is not following curve
I am trying to set up fencing, I need the fence panels to follow the curve I have set up. I have tried using an array and a curve modifier to do this, but when selecting the curve, it does not follow ...
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0
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16
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Can't align pivot point on multiple objects on path
I have created an array of blocks to follow a path. I used the curve modifier. I then applied the array. I then separated each block as individual parts.
That gives me hundreds of objects on the right ...
0
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1
answer
48
views
How make bounding box as a mesh?
There already was a question like this however posted solution doesn't work anymore. There is no child of constraint, nor Bounding box modifier as show in this video. Or at least my version (4.5.2 on ...
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28
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How to clean up geometry after using Bridge Edge Loops in Blender for CFD export?
I modeled a wing in Blender using Bridge Edge Loops to connect different cross-sections. The shape looks smooth and works fine for 3D printing, but when I try to import the STL into CFD software (...
5
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2
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445
views
How to model a twisted vase geometry with vertical ridges using Geometry Nodes?
I’m trying to recreate a vase design in Blender using Geometry Nodes instead of modifiers. The vase shape is fairly simple:
A smooth base vase form (like a lathed profile).
Vertical ridges running ...
2
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1
answer
367
views
How to mirror objects under this sofa?
So I'm trying to get all four cubes under the sofa but when I used mirror and hit x and y they refuse to all go under the sofa. How come?
1
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1
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24
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Arrangement of objects along the selected faces
Hi I want to speed up a little bit my work and I have a question, what is the best practice to distribute objects along selected faces. So I want to get this result:
as you can see, I want to ...
0
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1
answer
31
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Skin modifier is distorting mesh
Mesh keeps getting distorted when adding skin modifier. I've tried applying the scale, recalculating the normals, I've tried adding a subdivision modifier, even deleting and recreating the object. I'm ...
0
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1
answer
53
views
Issue creating intersections between object using geometry nodes. (Raycast)
I'm somewhat new to Blender and I have encountered a problem I can't seem to fix myself.
To summarise my scene for context, I have basically made a "light beam" out of a cylinder with ...
0
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0
answers
28
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Curve modifier not following Curve's path
When I apply the array modifier + curve modifier so that my object gets arranged into the curve's path(circle), it just gets arranged in an infinite spiral that never connects. Both the curve and ...
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1
answer
36
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Deform object onto curved surface, keeping dimensions
How can I wrap/bend an object (rectangular cube) onto a cone?
I've tried subdividing the objects and using a shrink-wrap modifier, as well as using an intermediate plane and the surface deform ...
2
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0
answers
27
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What is the Animation settings inside the Textures in the Properties Editor?
This is just out of curiosity, but I noticed that we now have an "Animation" tab for displacement in the Properties Editor under Textures.
However I cannot find much information about it, if ...
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1
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56
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How can I create a persistent imprint boolean animation between to cylinders
I'm trying to create a persistent boolean on an animation of two cylinders rotating and I want one of the cylinders to imprint the block onto the other cylinder. I have created a short demo below with ...
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2
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84
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How to make actual size floor tile material in blender?
I'm new to Blender, having previously used 3ds Max.
So, in 3ds Max, I can easily create any tile material at actual size using the UVW map modifier. Let's say I want to create a 60 x 60 cm tile on an ...
0
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1
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45
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Mirror modifier not working as intended?
I know there are a lot of threads about the Mirror Modifier but I haven't been able to find one discussing the problem I'm facing.
I'll try to explain the effect I'm trying to get with the modifier. I ...
0
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1
answer
44
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Why is part of my object disappearing and reappearing when I go in and out of edit mode?
I've applied several modifiers to this mesh, and the parts that are missing started as separate deformed spheres, that were then joined to the midsole (brown part). I want them there and I don't feel ...
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0
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14
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can't apply boolean/difference correctly [duplicate]
i have created a "cylinder":
... and would like to subtract the highlighted mesh ("negative"):
so i select the "cylinder", add modifier boolean/difference with object &...
0
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2
answers
120
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Why is my fluid simulation not baking in blender
I am having an ongoing problem with the fluid simulation in blender. Whenever I bake the fluid, or play it back, it shows no difference in the viewport, despite taking ~10 seconds to bake. I am not ...