diff options
Diffstat (limited to 'examples/quick/rendercontrol')
| -rw-r--r-- | examples/quick/rendercontrol/rendercontrol_opengl/cuberenderer.py | 4 | ||||
| -rw-r--r-- | examples/quick/rendercontrol/rendercontrol_opengl/window_singlethreaded.py | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/examples/quick/rendercontrol/rendercontrol_opengl/cuberenderer.py b/examples/quick/rendercontrol/rendercontrol_opengl/cuberenderer.py index b094584a1..862c38d7b 100644 --- a/examples/quick/rendercontrol/rendercontrol_opengl/cuberenderer.py +++ b/examples/quick/rendercontrol/rendercontrol_opengl/cuberenderer.py @@ -103,9 +103,9 @@ class CubeRenderer(): w.height() * w.devicePixelRatio()) self.m_program = QOpenGLShaderProgram() - self.m_program.addCacheableShaderFromSourceCode(QOpenGLShader.Vertex, + self.m_program.addCacheableShaderFromSourceCode(QOpenGLShader.ShaderTypeBit.Vertex, VERTEXSHADER_SOURCE) - self.m_program.addCacheableShaderFromSourceCode(QOpenGLShader.Fragment, + self.m_program.addCacheableShaderFromSourceCode(QOpenGLShader.ShaderTypeBit.Fragment, FRAGMENTSHADER_SOURCE) self.m_program.bindAttributeLocation("vertex", 0) self.m_program.bindAttributeLocation("coord", 1) diff --git a/examples/quick/rendercontrol/rendercontrol_opengl/window_singlethreaded.py b/examples/quick/rendercontrol/rendercontrol_opengl/window_singlethreaded.py index ef489a2c7..a40be7d33 100644 --- a/examples/quick/rendercontrol/rendercontrol_opengl/window_singlethreaded.py +++ b/examples/quick/rendercontrol/rendercontrol_opengl/window_singlethreaded.py @@ -43,7 +43,7 @@ class WindowSingleThreaded(QWindow): self.m_quickReady = False self.m_dpr = 0 self.m_status_conn_id = None - self.setSurfaceType(QSurface.OpenGLSurface) + self.setSurfaceType(QSurface.SurfaceType.OpenGLSurface) format = QSurfaceFormat() # Qt Quick may need a depth and stencil buffer. Always make sure these |
