############################################################################# ## ## Copyright (C) 2021 The Qt Company Ltd. ## Contact: https://www.qt.io/licensing/ ## ## This file is part of the Qt for Python examples of the Qt Toolkit. ## ## $QT_BEGIN_LICENSE:BSD$ ## You may use this file under the terms of the BSD license as follows: ## ## "Redistribution and use in source and binary forms, with or without ## modification, are permitted provided that the following conditions are ## met: ## * Redistributions of source code must retain the above copyright ## notice, this list of conditions and the following disclaimer. ## * Redistributions in binary form must reproduce the above copyright ## notice, this list of conditions and the following disclaimer in ## the documentation and/or other materials provided with the ## distribution. ## * Neither the name of The Qt Company Ltd nor the names of its ## contributors may be used to endorse or promote products derived ## from this software without specific prior written permission. ## ## ## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ## "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ## LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ## A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ## OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ## SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ## LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ## DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ## THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ## ## $QT_END_LICENSE$ ## ############################################################################# import random import numpy as np from PySide6.QtGui import QVector3D from PySide6.QtQml import QmlElement from PySide6.QtQuick3D import QQuick3DGeometry QML_IMPORT_NAME = "ExamplePointGeometry" QML_IMPORT_MAJOR_VERSION = 1 @QmlElement class ExamplePointGeometry(QQuick3DGeometry): def __init__(self, parent=None): QQuick3DGeometry.__init__(self, parent) self.updateData() def updateData(self): self.clear() # We use numpy arrays to handle the vertex data, # but still we need to consider the 'sizeof(float)' # from C to set the Stride, and Attributes for the # underlying Qt methods FLOAT_SIZE = 4 NUM_POINTS = 2000 stride = 3 vertexData = np.zeros(NUM_POINTS * stride, dtype=np.float32) p = 0 for i in range(NUM_POINTS): vertexData[p] = random.uniform(-5.0, +5.0) p += 1 vertexData[p] = random.uniform(-5.0, +5.0) p += 1 vertexData[p] = 0.0 p += 1 self.setVertexData(vertexData.tobytes()) self.setStride(stride * FLOAT_SIZE) self.setBounds(QVector3D(-5.0, -5.0, 0.0), QVector3D(+5.0, +5.0, 0.0)) self.setPrimitiveType(QQuick3DGeometry.PrimitiveType.Points) self.addAttribute( QQuick3DGeometry.Attribute.PositionSemantic, 0, QQuick3DGeometry.Attribute.F32Type )