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* QOpenGLWindow example: Remove unused codeKai Koehne2015-01-131-2/+1
| | | | | Change-Id: Ide47a9edf726298b2032e45d6865511801f94fcb Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Fix a couple of bugs in the QOpenGLWindow exampleJørgen Lind2015-01-101-7/+8
| | | | | | | Also make the fragment shader a bit simpler Change-Id: Ie50940da0a4f896504c9f5962cdb6c455983302f Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Avoid transparency in qopenglwindow exampleLaszlo Agocs2014-08-141-1/+1
| | | | | | | | | On systems that give alpha configs by default writing alpha values of less than 1.0 is a bad idea since it will lead to the content behind the window becoming visible, even though this is not the example's intention. Change-Id: I23cdfc1fb78d77b1cbc192d2aba5d6665a7acfcc Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* Clean up the QOpenGLWindow exampleLaszlo Agocs2014-08-071-6/+6
| | | | | | | | | 1. Use includes without module prefixes, as is the custom in examples. 2. No inline functions to make it more readable. 3. Pause animation on pressing P and document our signal connection a bit more. Change-Id: I68dc3d4c74b639cf3fec17b63b7f49626db58bdb Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* Introduce QOpenGLWindowLaszlo Agocs2014-08-051-0/+201
[ChangeLog] Added QOpenGLWindow. This serves as a convenience class for creating windows showing OpenGL content via an API similar to QGLWidget and without any widget dependencies. Done-with: Jorgen Lind <jorgen.lind@digia.com> Task-number: QTBUG-36899 Change-Id: I52e9bc61acb129dbfd3841b3adeffab2dbcf7f05 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>