From 7e872de76ee0591d4fea72f4ef07637ca5f7ca0d Mon Sep 17 00:00:00 2001 From: Sergio Ahumada Date: Sat, 1 Mar 2014 15:39:53 +0100 Subject: Fix some typos Change-Id: I7dbe938bff5ac3ab50a0197f94bdb2f6c22fbd16 Reviewed-by: Kevin Krammer Reviewed-by: Mitch Curtis --- src/gui/opengl/qopengltimerquery.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gui/opengl/qopengltimerquery.cpp') diff --git a/src/gui/opengl/qopengltimerquery.cpp b/src/gui/opengl/qopengltimerquery.cpp index deb88b77788..c756e3f5270 100644 --- a/src/gui/opengl/qopengltimerquery.cpp +++ b/src/gui/opengl/qopengltimerquery.cpp @@ -283,7 +283,7 @@ GLuint64 QOpenGLTimerQueryPrivate::result() const As this function's name implies, it blocks CPU execution until OpenGL notifies that the timer query result is available. To avoid blocking, you can check if the query result is available by calling isResultAvailable(). Note that - modern GPUs are deeply pipelined and query results may not become availble for + modern GPUs are deeply pipelined and query results may not become available for between 1-5 frames after they were issued. Note that OpenGL does not permit nesting or interleaving of multiple timer queries -- cgit v1.2.3