// Copyright (C) 2022 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qrhibackingstore_p.h" #include "qpa/qplatformwindow.h" #include QT_BEGIN_NAMESPACE QRhiBackingStore::QRhiBackingStore(QWindow *window) : QRasterBackingStore(window) { } QRhiBackingStore::~QRhiBackingStore() { } void QRhiBackingStore::flush(QWindow *flushedWindow, const QRegion ®ion, const QPoint &offset) { Q_UNUSED(region); Q_UNUSED(offset); if (!rhi(flushedWindow)) { QPlatformBackingStoreRhiConfig rhiConfig; switch (flushedWindow->surfaceType()) { case QSurface::OpenGLSurface: rhiConfig.setApi(QPlatformBackingStoreRhiConfig::OpenGL); break; case QSurface::MetalSurface: rhiConfig.setApi(QPlatformBackingStoreRhiConfig::Metal); break; case QSurface::Direct3DSurface: rhiConfig.setApi(QPlatformBackingStoreRhiConfig::D3D11); break; case QSurface::VulkanSurface: rhiConfig.setApi(QPlatformBackingStoreRhiConfig::Vulkan); break; default: Q_UNREACHABLE(); } rhiConfig.setEnabled(true); createRhi(flushedWindow, rhiConfig); } // The backing store operates on behalf of its window(), even if we're // flushing a child window, so pull the source DPR from the window(). const qreal sourceDevicePixelRatio = window()->devicePixelRatio(); // QBackingStore::flush will convert the region and offset from device independent // pixels to native pixels before calling QPlatformBackingStore::flush, which means // we can't pass on the window's DPR as the sourceTransformFactor, as that will include // the Qt scale factor, which has already been applied. Instead we ask the platform // window, which only reflect the remaining scale factor from the OS. const qreal sourceTransformFactor = flushedWindow->handle()->devicePixelRatio(); static QPlatformTextureList emptyTextureList; bool translucentBackground = m_image.hasAlphaChannel(); rhiFlush(flushedWindow, sourceDevicePixelRatio, region, offset, &emptyTextureList, translucentBackground, sourceTransformFactor); } QImage::Format QRhiBackingStore::format() const { QImage::Format fmt = QRasterBackingStore::format(); // With render-to-texture widgets and QRhi-based flushing the backingstore // image must have an alpha channel. Hence upgrading the format. Matches // what other platforms (Windows, xcb) do. if (QImage::toPixelFormat(fmt).alphaUsage() != QPixelFormat::UsesAlpha) fmt = qt_maybeDataCompatibleAlphaVersion(fmt); return fmt; } QT_END_NAMESPACE