| Commit message (Collapse) | Author | Age | Files | Lines |
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Use a flagged pointer to either store a pointer to a
QV4::Value (from the persistent storage) or a pointer to
a QVariant in QJSValue::d. Like this we don't need to malloc
to create a QJSValue for most use cases.
Significantly reduces the memory consumption of QJSValue and
speeds it up a lot.
Change-Id: I10902cc4b6cc3f43d3f816875dc6c4bbb6b4490f
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Move semantics should optimize some copy operations on QJSValues,
and the internal constructor will simplify refactoring the
QJSValue class to get rid of the extra allocated private.
Change-Id: I24863b30523af2432aa81ad6b87fda7fe35749c4
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I7c1a5471507669871564d79dc17d1026c268b6d0
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Use a page wise allocation mechanism for persistent
values. This significantly reduces memory consumption
of persistent values and also improves their performance
a lot.
Change-Id: I8499d2ca5bdd871e029f643ae605a94544558bb5
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This method is not guaranteed to return an engine. We're safer
checking for the value being an object first and then getting
the engine from there.
Change-Id: I5c95e675337e545f2421613bd31c42d1e58d6f9a
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Make public methods proper members of the ExecutionEngine, and
move private methods into the .cpp file only.
Change-Id: I3ca49e39bb1c4e559a2c63346e6ae6cfa446147d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Ibd529ae5cc3ba06f46152e9daa9119a4e7a2561c
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Ia8b75965208c9687163ddaf982c4081c1ee504d4
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I0b68c534ea513a7c230b12114f6b42b069f9864b
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I2617143e39f354657e12541f3796a583e9934118
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I3427129dc7a0e68c8fa0b61f353835e2bee179a0
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This is no longer required, and simply uglifies the code
Change-Id: Iba91a1d7735ebe23a43437f137a488423b6eb743
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I8a76112d821cb3fc172ba0d16ee8410d39b4422a
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I85afd5758f72e19c280dc196601ee145f0c25f01
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I493b75365d3c6fbf6965986d73e7aa0b659ded67
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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[ChangeLog][QtQml][Important Behavior Changes] When a JavaScript object/array
is passed to C++ through a QVariant, the engine no longer immediately converts
the object recursively into a QVariantMap or QVariantList but instead stores
a QJSValue in the QVariant. This prevents a loss of data when the JS object
contains non-primitive types such as function objects for example. Code that
expects the variant type to be exactly QVariant::Map or QVariant::List may
need to be adapted. Registered conversion functions however ensure that code
that merely calls toMap() or toList() continues to work.
Task-number: QTBUG-40431
Change-Id: I1dbc1d5f8e78ad28bb62db3681b9a0b34557e7f5
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3 & LICENSE.GPLv2
- Removed LICENSE.GPL
Change-Id: I84a565e2e0caa3b76bf291a7d188a57a4b00e1b0
Reviewed-by: Jani Heikkinen <jani.heikkinen@digia.com>
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Remove the Ref classes, as they won't be required
anymore once Managed and Managed::Data are separated.
Change-Id: Ic6bec2d5b4ecf2595ce129dbb45bbf6a385138a5
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I9fcc13da5360f37cef3149b114ed9263b9b74281
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This prepares for moving over to a d pointer scheme,
where Managed subclasses don't hold any data directly. This
is required to be able to move over to a modern GC.
Change-Id: I3f59633ac07a7da461bd2d4f0f9f3a8e3b0baf02
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I6185b59a7dfd6977ce82581ab4385e07d78f13f6
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Move all our runtime methods into the QV4::Runtime
struct and give them nicer names without underscores.
Sort them logically and remove a few unused methods.
Change-Id: Ib69b71764ff194d0ba211aac581f9a99734d8180
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Rename qv4value_def_p.h -> qv4value_p.h and qv4value_p.h to
qv4value_inl_p.h.
It makes more sense to have the class definition in the file
that is named after the class and move the inline methods into
a _inl file. Doing this now, as I expect we'll be needing a few
more _inl files soon.
Change-Id: Ib59e9380e9e976254c6b4369574157f39b1b5f51
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Conflicts:
src/imports/dialogs/qquickmessagedialog.cpp
src/imports/dialogs/qquickmessagedialog_p.h
src/qml/debugger/qqmlprofilerservice_p.h
src/qml/jsruntime/qv4regexpobject.cpp
tests/auto/qml/debugger/qqmlprofilerservice/qqmlprofilerservice.pro
Change-Id: Ic8a43366b44d6970966acbf03b206d0dee00c28d
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jsapi\qjsvalue.cpp(749) : warning C4805: '==' : unsafe mix of type 'double' and type 'bool' in operation
Change-Id: I06d0950ce932ea635c422d3fb42ca80e6725dda1
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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hasProperty is now implemented by calling hasOwnProperty
on the proto chain. In addition, it should be slightly
faster and doesn't use API that returns a Property pointer
anymore.
Change-Id: I6312d83ccfed3f0a1a8ec4c72c436a426d6eab44
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This allows us to remove more getOwnProperty calls. This will
be required later on to extend our array handling.
Change-Id: I7b7f5887990cd443accf51891644fdfbb849cf35
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I4c4577edde96978a986606bf30fbb925f871bd42
Reviewed-by: Topi Reiniƶ <topi.reinio@digia.com>
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Encapsulate accesses to the current context, and rework
the way we push and pop this context from the context
stack.
Largely a cleanup, but simplifies the code in the long term
Change-Id: I409e378490d0ab027be6a4c01a4031b2ea35c51d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Until now we were using a QV4::String without engine to
represent this case. But this leads to lots of quirks, where
we ended up trying to access the engine (or the internalclass/vtable)
of this string anyway.
Now just represent it by using an QString in QJSValuePrivate, and use
an empty value to represent it. This adds a little bit of code to
QJSValue and QJSEngine, but is more stable and maintainable in the
longer term.
Change-Id: I3358165ee64e788274225743a95dfb13346225cc
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Ic0492fbe31a1e134674bc6c20381f735dd6d5b7a
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Replace all C++ try/catch statements with
engine->hasException checks.
Change-Id: I7c04e02664ec6b4d256478c6e18f6b20ae4f7bc1
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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The code in the Exception class operates entirely on the engine's data,
so move it into ExecutionEngine instead. This eliminates the need for
a QV4::Exception class and catches and old code that tries to still do
catch (Exception &) instead of catch (...)
Change-Id: Ie608bec6af652038aca6c9423c225a4d7eb13b39
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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This patch changes the exception handling API in the engine slightly, encapsulating
any use of direct throw statements and catch blocks with concrete types. In the future
we need to be able to change the way these are implemented, in order to ensure that
the correct stack unwinding code is triggered for throw and re-throw.
This patch separates the C++ exception object thrown from the V4 exception
(that includes value, throwing context pointer) and stores the latter inside
the engine.
In order for that to compile, ExecutionEngine::StackTrace and StackFrame had to
move into the QV4 namespace directly.
In addition the syntax for catching exceptions changes from
try {
...
} catch (QV4::Exception &ex) {
ex.accept(context);
QV4::ScopedValue exceptionValue(scope, ex.value());
}
to
try {
...
} catch (...) {
QV4::ScopedValue exception(scope, context->catchException());
}
Context::catchException() checks if there's a "current" exception in the engine,
and if not assumes that we caught an unrelated exception and consequently re-throws.
partiallyUnwind() is also gone and replaced with rethrowException(), in order to
encapsulate the re-throw.
Lastly, in the future nesting try/catch blocks isn't going to be possible due to
limitations in the common C++ ABI with regards to foreign exceptions.
Change-Id: Ic81c75b057a2147e3176d8e0b4d326c14278b47d
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I7c715f33d197ebbf6f0c00040099b27ed7221d42
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Remove Value::fromString(String *), and make
Encode safe against encoding raw Managed * pointers.
Change-Id: Ibca4668e1cbeaf85c78169d14386281659d33ef6
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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This allows Encoding of Returned<> pointers, and directly
assigning them to a Value.
Change-Id: I0f22b9921ca5712538f22029fa5449242649e01c
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I372f1f3e3e78d45912a913f437e622e0acfc9646
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Don't use unprotected Values in the API anymore.
Change-Id: I8851628227fca374de24701bc8ee0908b5ae3923
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I679d1833609c41d71e8436ec0ba8a4624f0c4dd0
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I09198ce372fa545372db389fac26828d21ad5731
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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also store "toString" and "valueOf" as identifiers
in the engine and fix two places where we compared
strings the wrong way.
Change-Id: I70612221e72d43ed0e3c496e4209681bf254cded
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I8e2dad0e9e34c5a549952bc0765cd57f6aa8aadf
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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emptyValue is special and reserved for usage inside the
engine to mark missing values. The main to use cases
are when converting property descriptors, and to mark
holes in array data.
Change-Id: I0ed357e65102b1041bf9a878e6e9a4ae0657523b
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Ia93af291f97fd2b6473267e95520bc0759034029
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: If8b0c3b91be50678693868c10fefc3678008834d
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change Exception.value() and a few other places.
Change-Id: I53ce17e5656e260138b1ac7f6d467e4636c0a0b9
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I0371ed21c4ef99564d3ffa1082dd109e890a78bf
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: Ia8f35d227b69d32e1f6a041283abbbd083aa34ca
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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Change-Id: I9e702d60c4e1b7ba19a699ff7a8d53876d6cd5f7
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
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