// Copyright (C) 2025 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QQUICKREGULARPOLYGONSHAPE_P_P_H #define QQUICKREGULARPOLYGONSHAPE_P_P_H #include "qquickregularpolygonshape_p.h" #include #include #include #include #include // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // QT_BEGIN_NAMESPACE class Q_QUICKSHAPESDESIGNHELPERS_EXPORT QQuickRegularPolygonShapePrivate : public QQuickShapePrivate { Q_DECLARE_PUBLIC(QQuickRegularPolygonShape) public: QQuickRegularPolygonShapePrivate(); ~QQuickRegularPolygonShapePrivate() override; void updatePath(); void updatePoints(); void updateBisectors(); void constructPolygonPath(); void constructRoundedPolygonPath(); qreal cornerRadius = 10; int sideCount = 6; std::vector points; std::vector bisectors; QQuickShapePath *path = nullptr; }; QT_END_NAMESPACE #endif // QQUICKREGULARPOLYGONSHAPE_P_P_H