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+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the Qt Quick Controls module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
+** of its contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.2
+
+Drawable {
+ id: root
+
+ implicitWidth: Math.max(loader.implicitWidth, styleDef.width || 0)
+ implicitHeight: Math.max(loader.implicitHeight, styleDef.height || 0)
+
+ DrawableLoader {
+ id: loader
+ anchors.fill: parent
+ styleDef: bestStateMatch()
+ focused: root.focused
+ pressed: root.pressed
+ checked: root.checked
+ selected: root.selected
+ accelerated: root.accelerated
+ window_focused: root.window_focused
+ index: root.index
+ level: root.level
+ levelId: root.levelId
+ orientations: root.orientations
+ duration: root.duration
+ excludes: root.excludes
+ clippables: root.clippables
+ }
+
+ function bestStateMatch () {
+ if (styleDef && styleDef.stateslist) {
+ var bestMatch = 0
+ var highestScore = -1
+ var stateslist = styleDef.stateslist
+
+ for (var i = 0; i < stateslist.length; ++i) {
+
+ var score = 0
+ var state = stateslist[i]
+
+ for (var s in state.states) {
+ if (s === "pressed")
+ score += (pressed === state.states[s]) ? 1 : -10
+ if (s === "checked")
+ score += (checked === state.states[s]) ? 1 : -10
+ if (s === "selected")
+ score += (selected === state.states[s]) ? 1 : -10
+ if (s === "focused")
+ score += (focused === state.states[s]) ? 1 : -10
+ if (s === "enabled")
+ score += (enabled === state.states[s]) ? 1 : -1
+ if (s === "window_focused")
+ score += (window_focused === state.states[s]) ? 1 : -1
+ if (s === "accelerated")
+ score += (accelerated === state.states[s]) ? 1 : -1
+ }
+
+ if (score > highestScore) {
+ bestMatch = i
+ highestScore = score
+ }
+ }
+ return stateslist[bestMatch].drawable
+ }
+ return undefined
+ }
+}