Timeline for Programming with Bits and Bytes
Current License: CC BY-SA 3.0
10 events
| when toggle format | what | by | license | comment | |
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| Mar 31, 2024 at 2:59 | comment | added | l4m2 |
0+ in p/16|0+p%16*16 does nothing
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| Jun 17, 2020 at 9:04 | history | edited | CommunityBot |
Commonmark migration
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| Sep 9, 2015 at 3:05 | comment | added | ETHproductions | @SpeedyNinja I don't know of any such standard, but if you could point me to a post about one, I'll modify my answer. | |
| Sep 9, 2015 at 0:09 | comment | added | bren | Isn't ES6 fat arrow standard on PPCG that you have to define it? | |
| Sep 8, 2015 at 1:36 | history | edited | ETHproductions | CC BY-SA 3.0 |
changed map to reduce
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| Sep 8, 2015 at 1:27 | history | edited | ETHproductions | CC BY-SA 3.0 |
edited outdated description
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| Sep 8, 2015 at 1:26 | comment | added | ETHproductions |
@vihan Do you mean < in place of ==? If so, that wouldn't work, as no-op characters would incorrectly perform an operation. I used that in my previous, 80-byte solution.
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| Sep 7, 2015 at 16:52 | comment | added | Downgoat |
You can use < to save around 4 bytes. Using reduce might also save some bytes
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| Sep 7, 2015 at 16:37 | history | edited | ETHproductions | CC BY-SA 3.0 |
saved 1 byte
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| Sep 7, 2015 at 16:29 | history | answered | ETHproductions | CC BY-SA 3.0 |