|
Question about how to optimize performance for a mesh non-repeating heavy scene
|
|
6
|
96
|
November 18, 2025
|
|
Environment Map Reflections Without Additional Lighting?
|
|
2
|
61
|
November 17, 2025
|
|
Does "ProgressiveLightMap" is supposed to work?
|
|
18
|
190
|
November 17, 2025
|
|
Realistic bloom/glare for metal surfaces. But how? (Newbie alert)
|
|
2
|
81
|
November 16, 2025
|
|
Realistic hair / fur material (strands)
|
|
0
|
62
|
November 15, 2025
|
|
Need a custom body-region detection system for a single-mesh 3D dog model in Three.js
|
|
3
|
47
|
November 15, 2025
|
|
Cannon, world.step and delta time
|
|
5
|
86
|
November 14, 2025
|
|
Rotating a model using clock.getDelta()
|
|
2
|
113
|
November 14, 2025
|
|
Problem with lights in WebGPU
|
|
2
|
83
|
November 14, 2025
|
|
Weird shadows when loading a texture over a plane
|
|
0
|
22
|
November 13, 2025
|
|
performance: one single mesh with multiple materials or scene graph (multiple objects with single material) ?
|
|
9
|
632
|
November 13, 2025
|
|
Reflection with glossy metal is blurry while background is not
|
|
0
|
36
|
November 13, 2025
|
|
New Firefox version 145 broken Three.js WebGPU and TSL
|
|
2
|
105
|
November 13, 2025
|
|
Looking for a better alternative to the out of the box transform controls gizmo
|
|
1
|
62
|
November 12, 2025
|
|
WebGPURenderer - PostProcessing: Can't swap beteween results from 2 differnet MRT passes
|
|
8
|
68
|
November 12, 2025
|
|
Regarding Threejs, using clippingPlans cannot clip the concave parts of the model
|
|
12
|
146
|
November 11, 2025
|
|
Alpha Map Export Issue in gltf
|
|
1
|
35
|
November 10, 2025
|
|
LineNodeMaterial vs LineMaterial
|
|
0
|
45
|
November 9, 2025
|
|
How to create a ‘jump forward’ (warp/zoom forward) transition for panoramas?
|
|
0
|
28
|
November 9, 2025
|
|
Color difference on the spherical color picker depending on the three.js version?
|
|
2
|
46
|
November 9, 2025
|
|
WebGPU r181: [FYI] stats-gl no longer compatible with WebGPU
|
|
9
|
196
|
November 9, 2025
|
|
Render shadow only from specific light?
|
|
7
|
3514
|
November 8, 2025
|
|
There was an error when using the raycaster to determine whether the target was blocked
|
|
1
|
23
|
November 8, 2025
|
|
Trying to load image on a mesh but not appearing
|
|
0
|
18
|
November 8, 2025
|
|
WebGPU/TSL equivalent of `gl_DrawID`
|
|
5
|
100
|
November 7, 2025
|
|
Persistent Texture Mapping
|
|
0
|
33
|
November 7, 2025
|
|
Can I use the .getObjectByName method to target meshes that are grouped?
|
|
5
|
69
|
November 7, 2025
|
|
AR Hand Gesture based using THREE.js
|
|
2
|
1386
|
November 7, 2025
|
|
TSL and webgl2 vs webgpu
|
|
1
|
74
|
November 7, 2025
|
|
Camera going through a wormhole
|
|
1
|
43
|
November 6, 2025
|