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Kromster
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you need to define two followPath's. e.g. let followPath1 = SKAction.followPath(track.CGPath, asOffset: false, orientToPath: false, speed: 200.0) let followPath2 = SKAction.followPath(track.CGPath, asOffset: false, orientToPath: false, speed: 200.0)

let followPath1 = SKAction.followPath(track.CGPath, asOffset: false, orientToPath: false, speed: 200.0)
let followPath2 = SKAction.followPath(track.CGPath, asOffset: false, orientToPath: false, speed: 200.0)

you need to define two followPath's. e.g. let followPath1 = SKAction.followPath(track.CGPath, asOffset: false, orientToPath: false, speed: 200.0) let followPath2 = SKAction.followPath(track.CGPath, asOffset: false, orientToPath: false, speed: 200.0)

you need to define two followPath's. e.g.

let followPath1 = SKAction.followPath(track.CGPath, asOffset: false, orientToPath: false, speed: 200.0)
let followPath2 = SKAction.followPath(track.CGPath, asOffset: false, orientToPath: false, speed: 200.0)
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you need to define two followPath's. e.g. let followPath1 = SKAction.followPath(track.CGPath, asOffset: false, orientToPath: false, speed: 200.0) let followPath2 = SKAction.followPath(track.CGPath, asOffset: false, orientToPath: false, speed: 200.0)