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Oct 15, 2015 at 12:44 answer added Siana timeline score: 4
Oct 3, 2015 at 6:55 comment added Coyote @VolodymyrNaz You should then create a question about where the servers will be instantiated, another about the lol low level details you want to know...
Aug 20, 2015 at 7:14 comment added VolodymyrNaz Yes I read it already. But want I want to know is more low level stuff, including where will the server be instantiated (after game deployment) - on our machine or on Epic server. Besides there is no good practical examples
Aug 19, 2015 at 13:24 comment added House Did you read the documentation? "UE4 multiplayer is based around the client-server model.". It's not really clear what else you need to know about the architecture. We can't tell you what the future scalability or bandwidth support will be like.
Aug 19, 2015 at 7:03 history asked VolodymyrNaz CC BY-SA 3.0