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Jan 31 at 16:15 comment added MXMLLN Don't these answers have Unity specific solutions, e.g., UnityEngine.Random.Range(0, 2) or Unity.Mathematics.Random? I'd suggest opening this question as On Topic
Oct 26, 2015 at 18:35 comment added House Keep in mind that a vast majority of your C# questions are not specific to game development. Unity doesn't use a special version of C#.
Oct 26, 2015 at 18:34 history closed House Not suitable for this site
Oct 26, 2015 at 16:55 vote accept DubGamer87
Oct 26, 2015 at 16:02 comment added DubGamer87 @SanSolo Right, so it's basically an alternative to boolean = true.
Oct 26, 2015 at 11:41 comment added SanSolo No need for if(boolean==true) . Just use if(boolean)
Oct 26, 2015 at 10:03 answer added dnk drone.vs.drones timeline score: 18
Oct 26, 2015 at 9:43 answer added SanSolo timeline score: 7
Oct 26, 2015 at 9:40 history asked DubGamer87 CC BY-SA 3.0