Timeline for Adding multiple game objects into a prefab
Current License: CC BY-SA 3.0
5 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Nov 17, 2015 at 7:52 | vote | accept | NDraskovic | ||
| Nov 12, 2015 at 21:47 | history | tweeted | twitter.com/StackGameDev/status/664922437482606592 | ||
| Nov 12, 2015 at 8:50 | answer | added | plainerman | timeline score: 6 | |
| Nov 12, 2015 at 8:28 | comment | added | nickson104 | I was under the impression that making a prefab out of the parent object retains all the children in the prefab. i.e. an archer prefab may be made up of the character and the bow objects, each with their own properties and children (if needbe). As long as you have the one containing parent object, it should do what you want? Or so I thought (please correct if otherwise) | |
| Nov 12, 2015 at 8:05 | history | asked | NDraskovic | CC BY-SA 3.0 |