Timeline for How to handle global Data within a state machine setup? (C#)
Current License: CC BY-SA 3.0
7 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 25, 2016 at 12:11 | vote | accept | CommunityBot | ||
| May 25, 2016 at 10:40 | answer | added | Philipp | timeline score: 1 | |
| May 25, 2016 at 10:19 | answer | added | Leggy7 | timeline score: 0 | |
| May 25, 2016 at 10:12 | comment | added | Leggy7 | better if I write an answer | |
| May 25, 2016 at 9:56 | comment | added | user60245 | I just impletented a simple version of the observer pattern. But how do I get a reference of the observing object? I need it to add it as an observer to the list. | |
| May 24, 2016 at 22:50 | comment | added | Leggy7 | A fine way to handle in a discrete way communications between entities is the Oberver pattern. Take a look at it. | |
| May 24, 2016 at 21:25 | history | asked | user60245 | CC BY-SA 3.0 |