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Jul 3, 2016 at 21:35 comment added Seyed Morteza Kamali if shakes mean camera smooth moving , you can remove Time.deltaTime from that code or you can don't use Lerp same this: Camera.main.transform.position = transform.position + offest;
Jul 3, 2016 at 21:23 comment added MMon But I have one more problem with that code, when I use that script my player object shakes when I move it. Is there any way to cut down that shakes?
Jul 3, 2016 at 20:47 vote accept MMon
Jul 3, 2016 at 20:43 history edited Seyed Morteza Kamali CC BY-SA 3.0
added 17 characters in body
Jul 3, 2016 at 20:37 history edited Seyed Morteza Kamali CC BY-SA 3.0
Michał Masłoń tell me about how can limit following in one axis
Jul 3, 2016 at 11:18 history edited Seyed Morteza Kamali CC BY-SA 3.0
deleted 36 characters in body
Jul 3, 2016 at 11:03 history answered Seyed Morteza Kamali CC BY-SA 3.0