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Ólafur Waage
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When creating quick prototypes, is it better to use the language you are going to use in the end?

I have been working with SFML(C++) and Flash(AS3) and usually creating prototypes for some ideas I have.

Is it better to use the language you are going to use in the end (C++ usually) or use something simple and quick (AS3, Python, etc) to get it working and then start from scratch when you start on the main product?