Timeline for Find which collider is causing collision (implementing danger zone)
Current License: CC BY-SA 3.0
3 events
| when toggle format | what | by | license | comment | |
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| Apr 26, 2017 at 15:21 | comment | added | wondra | This option more general, and probably better for most cases. In the end, however, I went for simpler sphere overlaps calculation(I did not need physics collision response). It also turned into new feature - now I can lerp danger color. | |
| Apr 26, 2017 at 15:03 | comment | added | Draco18s no longer trusts SE | One of them should be on a child object. Which one is a matter of preference. | |
| Apr 26, 2017 at 15:01 | history | answered | ElDuderino | CC BY-SA 3.0 |