Timeline for Efficient Dynamic Memory Management
Current License: CC BY-SA 3.0
4 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 21, 2018 at 12:33 | vote | accept | Lucien | ||
| Jul 3, 2017 at 14:15 | answer | added | gman | timeline score: 4 | |
| Jul 3, 2017 at 10:33 | comment | added | PSquall | As far as I know, glDeleteBuffer should work fine, as long as you VBO is not bound to a VAO. | |
| Jul 2, 2017 at 20:45 | history | asked | Lucien | CC BY-SA 3.0 |