Timeline for Implementing a scrolling UI in Libgdx
Current License: CC BY-SA 3.0
5 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Dec 2, 2017 at 12:31 | vote | accept | Zik | ||
| Sep 27, 2017 at 9:52 | comment | added | dfour | I have updated the answer with some split screen code | |
| Sep 27, 2017 at 9:51 | history | edited | dfour | CC BY-SA 3.0 |
Adding splitscreen code
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| Sep 27, 2017 at 7:40 | comment | added | Zik | Thanks but my problem is with cameras. How can I have two cameras? I mean I can't set the size of the camera to something like 100px by 100px and have it placed on the middle of the screen. The camera seems to always take the full size of the screen and by setting its size you are actually setting how big it looks at and not how big is the viewport, | |
| Sep 26, 2017 at 14:40 | history | answered | dfour | CC BY-SA 3.0 |