Timeline for DirectX poor Sprite Performance
Current License: CC BY-SA 3.0
3 events
| when toggle format | what | by | license | comment | |
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| Nov 1, 2017 at 5:12 | answer | added | Chuck Walbourn | timeline score: 3 | |
| Nov 1, 2017 at 5:07 | comment | added | Chuck Walbourn |
Why are you using the legacy DirectX 9 API and the deprecated D3DX9 utility library (where ID3DXSprite comes from)? Why not use DirectX 11?
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| Oct 31, 2017 at 21:55 | history | asked | L. Terrat | CC BY-SA 3.0 |