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Jul 16, 2018 at 18:09 vote accept mheavers
Jul 14, 2018 at 1:57 answer added Pheonix2105 timeline score: 0
Jul 14, 2018 at 1:53 comment added DMGregory Would it be an option to simply store references to the gameObjects in an array or list? Then you can just increment your index into the collection, no searching involved at all. With a little more info about how these menu options are created/provided, we can demonstrate how to set up such a structure.
Jul 14, 2018 at 1:16 comment added Almo GameObject.Find is pretty well not recommended in Unity unless you're really desperate Try tagging them, and use GameObject.FindWithTag. docs.unity3d.com/ScriptReference/GameObject.FindWithTag.html
Jul 14, 2018 at 1:09 history asked mheavers CC BY-SA 4.0