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Aug 5, 2019 at 23:52 comment added Tim Holt I completely agree. This is how you guarantee a shared experience with all users. gamedev.stackexchange.com/questions/6645/… sort of discusses a similar topic, comparing the difference between client side vs server side physics.
Aug 4, 2019 at 20:00 review First posts
Aug 6, 2019 at 6:36
Aug 4, 2019 at 19:55 history answered Glorfindel CC BY-SA 4.0