Timeline for How to write a shader that only uses a bump map without a normal map
Current License: CC BY-SA 4.0
8 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Nov 3, 2021 at 2:38 | answer | added | ramakarl | timeline score: 2 | |
| Aug 16, 2019 at 16:51 | history | edited | Kromster | CC BY-SA 4.0 |
edited title
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| Aug 15, 2019 at 20:36 | answer | added | Ray Hulha | timeline score: 0 | |
| Aug 15, 2019 at 20:09 | vote | accept | Ray Hulha | ||
| Aug 15, 2019 at 4:50 | comment | added | Stack Exchange Broke The Law | The line you quoted is reading a normal map. Not a bump map. | |
| Aug 14, 2019 at 14:22 | answer | added | Ian Young | timeline score: 1 | |
| Aug 14, 2019 at 14:15 | review | Close votes | |||
| Aug 29, 2019 at 3:05 | |||||
| Aug 14, 2019 at 13:40 | history | asked | Ray Hulha | CC BY-SA 4.0 |