Timeline for OpenGL object load in reverse
Current License: CC BY-SA 4.0
4 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Nov 14, 2019 at 19:49 | comment | added | T.ChD | it was not position correctly when I open it with 3DSmax, what I did is I just translate it a bit until it was perpendicular with the x and y axis at (0,0) and then exported it. | |
| Nov 13, 2019 at 13:25 | comment | added | DMGregory♦ | What position was needed to fix the problem? How did you identify the need to correct the position? | |
| Nov 13, 2019 at 12:16 | vote | accept | T.ChD | ||
| Nov 13, 2019 at 12:15 | history | answered | T.ChD | CC BY-SA 4.0 |