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Timeline for OpenGL object load in reverse

Current License: CC BY-SA 4.0

4 events
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Nov 14, 2019 at 19:49 comment added T.ChD it was not position correctly when I open it with 3DSmax, what I did is I just translate it a bit until it was perpendicular with the x and y axis at (0,0) and then exported it.
Nov 13, 2019 at 13:25 comment added DMGregory What position was needed to fix the problem? How did you identify the need to correct the position?
Nov 13, 2019 at 12:16 vote accept T.ChD
Nov 13, 2019 at 12:15 history answered T.ChD CC BY-SA 4.0