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Nov 30, 2020 at 12:01 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
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S Mar 5, 2020 at 9:41 history bounty started Muhammad Faizan Khan
S Mar 5, 2020 at 9:41 history notice added Muhammad Faizan Khan Canonical answer required
Mar 5, 2020 at 9:38 history edited Muhammad Faizan Khan CC BY-SA 4.0
added 377 characters in body
Dec 25, 2019 at 11:01 history bumped CommunityBot This question has answers that may be good or bad; the system has marked it active so that they can be reviewed.
Nov 25, 2019 at 10:33 answer added Saad Anees timeline score: 1
Nov 25, 2019 at 10:09 comment added Saad Anees You have an export issue from 3D modeling software. Always use the proper naming conventions and replace outside the unity and then open unity and it will replace the mesh.
Nov 25, 2019 at 4:34 history edited Muhammad Faizan Khan CC BY-SA 4.0
added 129 characters in body
Nov 19, 2019 at 12:00 comment added Muhammad Faizan Khan Sometime updated changes are not reflect in hierarchy and we have to bring again the fbx in hierarchy.
Nov 19, 2019 at 11:59 comment added Muhammad Faizan Khan Like if i rotated a door in max and bring it in unity. or sometime mesh get scaled in weird manner.
Nov 19, 2019 at 11:20 comment added DMGregory And what are the specific symptoms of "sometimes the object does not properly update in the scene"?
Nov 19, 2019 at 9:12 history edited Muhammad Faizan Khan CC BY-SA 4.0
added 2 characters in body
Nov 18, 2019 at 19:12 comment added Muhammad Faizan Khan It is an fbx of a train which contains different doors, windows, hull, seats, and boggies
Nov 18, 2019 at 18:03 comment added DMGregory Can you give us a bit of context about what this FBX and the various entities within it represent in your game world?
Nov 18, 2019 at 16:35 history asked Muhammad Faizan Khan CC BY-SA 4.0