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Oct 16, 2020 at 10:06 comment added Stack Exchange Broke The Law I'm surprised you don't have a cellphone with a camera.
Oct 14, 2020 at 23:50 answer added Michael Flint timeline score: 1
Feb 1, 2020 at 0:26 comment added Natural Number Guy scan-line buffers
Jan 9, 2020 at 21:39 vote accept Leocat
Jan 8, 2020 at 13:12 answer added Ilmo Euro timeline score: 1
Jan 7, 2020 at 6:40 comment added msell This old tutorial shows how to fill a triangle using horizontal lines in chapter 3.1: tfpsly.free.fr/Docs/3dIca/3dica.htm (btw I did not downvote)
Jan 5, 2020 at 22:44 comment added user35344 So draw a 1px long line?
Jan 5, 2020 at 21:14 comment added Leocat Unfortunately this method cannot help me because individual pixels are drawn there but my library (and possibly the screen) only supports lines or rectangles.
Jan 5, 2020 at 20:52 comment added user35344 That question contains a working solution for implementing a triangle rasterization, how does that now answer your question of implementing filled triangle rendering?
Jan 5, 2020 at 20:46 comment added Leocat Sorry but still not
Jan 5, 2020 at 20:44 comment added user35344 Does this answer your question? Why does my triangle rasterization miss some pixels along one edge?
Jan 5, 2020 at 20:36 history edited Leocat CC BY-SA 4.0
Added a very important note.
Jan 5, 2020 at 19:44 comment added Leocat Well it displayed random things which were looking like triangles, but weren't filling the necessary one. To be honest I think this is pretty off topic. I would like to make my own method better.
Jan 5, 2020 at 19:29 comment added Heckel What do you mean when you say the code you linked "wasn't working"? Also could you explain how your current function works? If you take a triangle with the points (0, 0) (3, 3) (0, 6); one of the lines you draw will be between (0, 6) and (3, 0) which is outside the triangle.
Jan 5, 2020 at 18:50 review Close votes
Jan 17, 2020 at 3:05
Jan 5, 2020 at 18:36 comment added Leocat I do not think it does. Why the down vote?
Jan 5, 2020 at 18:34 comment added msell Does this answer your question? Render 3d object to 2d surface (embedded system)
S Jan 5, 2020 at 17:49 history suggested Glorfindel CC BY-SA 4.0
typos corrected, greeting removed as per https://meta.stackexchange.com/q/2950/295232
Jan 5, 2020 at 17:48 review Suggested edits
S Jan 5, 2020 at 17:49
Jan 5, 2020 at 17:45 review First posts
Jan 11, 2020 at 21:32
Jan 5, 2020 at 17:44 history asked Leocat CC BY-SA 4.0