Timeline for Preload scene in unity
Current License: CC BY-SA 4.0
8 events
| when toggle format | what | by | license | comment | |
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| Sep 6, 2020 at 10:39 | history | edited | single arrow games | CC BY-SA 4.0 |
Added code
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| Sep 3, 2020 at 13:04 | answer | added | Candid Moon _Max_ | timeline score: 2 | |
| Sep 3, 2020 at 7:29 | answer | added | Chris Trott | timeline score: 1 | |
| Sep 3, 2020 at 5:06 | comment | added | single arrow games | @liggiorgio , is there any example or sample code that you can share? | |
| Sep 3, 2020 at 5:06 | comment | added | single arrow games | @Vaillancourt , so far I haven't added any async ops as I'm not sure how to do so...Once the game loads, it directly goes to scene 1 and if the player hits on play (in scene 1), then scene 2 loads... | |
| Sep 2, 2020 at 19:39 | comment | added | liggiorgio |
Level loading in Unity is usually achieved via AsyncOperation or other non-blocking operations. However, one can find several different solutions when using these.
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| Sep 2, 2020 at 19:25 | comment | added | Vaillancourt♦ | What have you tried so far? | |
| Sep 2, 2020 at 18:58 | history | asked | single arrow games | CC BY-SA 4.0 |