Timeline for Unity Input System: Rebinding composite parts
Current License: CC BY-SA 4.0
8 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Dec 7, 2020 at 14:54 | vote | accept | Zechy | ||
| Dec 6, 2020 at 8:54 | vote | accept | Zechy | ||
| Dec 7, 2020 at 14:25 | |||||
| Dec 5, 2020 at 21:25 | answer | added | troien | timeline score: 2 | |
| Dec 4, 2020 at 15:25 | comment | added | Zechy | Nope. I know how to rebind it, I use the WithTargetBinding, but when I try to rebind it, the game freezes. | |
| Dec 4, 2020 at 15:10 | comment | added | Zechy | Right, code repaired. | |
| Dec 4, 2020 at 15:10 | history | edited | Zechy | CC BY-SA 4.0 |
added 453 characters in body
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| Dec 4, 2020 at 14:42 | comment | added | Zibelas | Please don't post code in form of images, there is a code markup for it and it makes it way harder for people to recreate your issue. | |
| Dec 4, 2020 at 14:02 | history | asked | Zechy | CC BY-SA 4.0 |