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S Jan 11, 2021 at 15:18 history suggested D.Kallan
Unity tag was missing
Jan 11, 2021 at 15:17 comment added chuackt Tested both code and noticed the different, indeed putting the title getting a reference on(existing) object would be more appropriate. Been learning C# fundamental tutorial for sometime yet I do not realize I'm on the wrong direction regarding the usage of "new" operator. Thank again!!
Jan 11, 2021 at 13:03 comment added DMGregory Why would the colour of your existing Cube1 object change when you called the colour change function on a new Cube1 object? (ie. NOT the one that already exists in your scene/project) Did you try searching for past answers about how to get a reference to an existing object to call a method on it?
Jan 11, 2021 at 13:02 vote accept chuackt
Jan 11, 2021 at 12:42 review Suggested edits
S Jan 11, 2021 at 15:18
Jan 11, 2021 at 12:35 answer added D.Kallan timeline score: 1
S Jan 11, 2021 at 12:35 history suggested D.Kallan CC BY-SA 4.0
Grammar fixes and code snippet fix
Jan 11, 2021 at 12:28 review Suggested edits
S Jan 11, 2021 at 12:35
Jan 11, 2021 at 12:15 history asked chuackt CC BY-SA 4.0