Timeline for Managing multiple animation files in a Unity project
Current License: CC BY-SA 4.0
6 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 27, 2021 at 17:09 | vote | accept | Aeonitis | ||
| May 22, 2021 at 12:02 | answer | added | Philipp | timeline score: 0 | |
| May 22, 2021 at 8:13 | comment | added | DMGregory♦ | It sounds like you have an idea for how you could work with your animation assets. When you try putting this idea into practice, does anything go wrong? Do you observe a specific problem that we can help you solve, or a specific pain point in your workflow that we can help you improve? Note that we can't tell you what software to use to animate — reasonable developers can have very different opinions on that — but we can suggest ways to overcome specific issues you've found with whatever tools you're using. | |
| May 22, 2021 at 8:08 | history | edited | DMGregory♦ | CC BY-SA 4.0 |
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| May 22, 2021 at 4:11 | review | First posts | |||
| May 23, 2021 at 16:57 | |||||
| May 22, 2021 at 4:10 | history | asked | Aeonitis | CC BY-SA 4.0 |