Timeline for Datatype for procedural terrain generator
Current License: CC BY-SA 4.0
6 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jun 17, 2022 at 18:18 | history | edited | Pikalek | CC BY-SA 4.0 |
fixed spelling & grammar typos, added proc-gen tag
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| Jun 17, 2022 at 17:14 | comment | added | arcadeperfect | Actually the more I think about it that is totally doable. Over thinking as usual. | |
| Jun 17, 2022 at 16:53 | comment | added | Zibelas | Not enough to store just the seed value for the chunks for future backwards going? | |
| Jun 17, 2022 at 16:50 | comment | added | arcadeperfect | No, it's static once generated | |
| Jun 17, 2022 at 16:29 | comment | added | Mangata | Can the player change the generated content(such as terrain,tree or something)? | |
| Jun 17, 2022 at 16:00 | history | asked | arcadeperfect | CC BY-SA 4.0 |