Timeline for How to reference assets between multiple asset bundle in Unity?
Current License: CC BY-SA 4.0
6 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 15, 2023 at 11:41 | vote | accept | Ivan | ||
| May 15, 2023 at 11:41 | answer | added | Ivan | timeline score: 0 | |
| May 12, 2023 at 6:38 | comment | added | Ivan | I did and for the smaller case I found out that splitting assets works like in example. I am not sure why it doesn't work for me at a larger scale maybe my bundle isn't right or load order I am still doing some experiments I will update the question when I have more information. | |
| May 12, 2023 at 3:16 | comment | added | Kevin | Have you read the documentation that tells you how to load assets from bundles, or the supplementary documentation on dependencies? What questions do you have that aren't answered by these documentation pages? | |
| May 10, 2023 at 10:48 | comment | added | DMGregory♦ | I think you're right that this is one of the problems addressables are meant to help solve. I'd recommend giving them a try while you wait for answers here — you might find the solution first. | |
| May 10, 2023 at 9:05 | history | asked | Ivan | CC BY-SA 4.0 |