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Timeline for Interacting with World Space UI

Current License: CC BY-SA 4.0

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Aug 18, 2023 at 23:48 vote accept rpatton583
Aug 12, 2023 at 2:26 answer added armorhide406 timeline score: 0
Aug 12, 2023 at 0:31 history edited rpatton583 CC BY-SA 4.0
added 159 characters in body
Aug 11, 2023 at 19:53 answer added DMGregory timeline score: 0
Aug 11, 2023 at 0:38 comment added DMGregory I don't recall.off the top of my head. I'll have to experiment in the morning. In the meantime, edit your question to mention the reticle-based interaction and someone else may beat me to answering. 🙂
Aug 10, 2023 at 22:52 comment added rpatton583 @DMGregory - First person camera with no visible cursor. How would I go about actually triggering the events through that ray?
Aug 10, 2023 at 19:26 comment added DMGregory When you say "look at the buttons", do you mean "position a visible mouse cursor over them"? Or are you using a first person camera with no visible cursor, and wanting the reticle / center of screen to behave like a cursor? It won't do that by default with these settings, so you'd need an extra step to fire an interaction ray through that reticle.
Aug 10, 2023 at 19:24 history edited DMGregory CC BY-SA 4.0
Don't repeat tags in title. When text says "enter image description here", actually do that.
Aug 10, 2023 at 19:12 comment added Zibelas That should be everything needed. Is the error as well happening in a new scene with only a canvas and one button? Not the additional shader channels on your canvas, you dont even need an onclick function since the pressed state is working by itself
S Aug 10, 2023 at 18:57 review First questions
Aug 11, 2023 at 16:16
S Aug 10, 2023 at 18:57 history asked rpatton583 CC BY-SA 4.0