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May 10, 2024 at 11:02 comment added Philipp When you write that you are using "pure dom", then that means you are not even using canvas? This is not going to be easy.
May 10, 2024 at 5:01 comment added DMGregory For the "rays in all directions" algorithm, you may want to check out the Red Blob Games article explaining 2D visibility. How that gets implemented for your game world depends on what kinds of obstacles you have and how they're positioned. To get help with that, show us a sample of your code / DOM and a preview of that you want the result to look like.
S May 9, 2024 at 23:45 review First questions
May 10, 2024 at 12:50
S May 9, 2024 at 23:45 history asked Haruki Hotarou CC BY-SA 4.0