Timeline for Unity FromJson Utility Not Populating Instance of Class
Current License: CC BY-SA 4.0
7 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jan 14 at 3:00 | comment | added | DMGregory♦ |
I'm not able to reproduce that error. Placing [System.Serializable] directly above public class FaultModules compiles correctly in my sample project. Did you potentially try to place the attribute somewhere else, or misread the error message? Try to share a Minimal Complete Verifiable Example, with the full text of the error message.
|
|
| Jan 14 at 2:45 | history | edited | DMGregory♦ | CC BY-SA 4.0 |
Typo
|
| Jan 14 at 1:43 | comment | added | rpatton583 | When I marked it as [System.Serializable] I got a compiler error saying something to the effect of "Duplicate of [System.Serializable]" - other than putting in its own script, is there a way to fix that? | |
| Jan 14 at 0:18 | comment | added | DMGregory♦ |
The FaultModules type is not marked as [System.Serializable]
|
|
| Jan 13 at 22:19 | vote | accept | rpatton583 | ||
| Jan 13 at 22:08 | comment | added | rpatton583 | That did it, thanks! Still doesn't explain why faultList isn't showing up in the Inspector, but I guess that's a separate mystery... | |
| Jan 13 at 22:03 | history | answered | LudoProf | CC BY-SA 4.0 |