WithFor a spritesheet like the following onewith non-uniform sprite dimensions, how can oneI get the coordinates ofbounding-rectangles for each individual spritessprite (i.e. the blue boxes in the following image / I only drew a few examples)?
What I would like to determine are: offset_x, offset_y, width, height

So far, I have only used spritesheets on which all sprites have identical dimensions. In that case, one simply needs to specify the x- and y-offset to get a particular sprite.
However, most of thefor spritesheets I find online contain sprites of varyingnon-uniform dimensions, this doesn't work.
EDIT: Having read through the comments and answers, I would likerephrased my question to know why people do that and how I can deal with it (specifying the coordinates manually for each sprite onmake it more inclusive wrt. the sheet isactual process of using a huge pain..spritesheet in a game.) Previously, the question contained the points why people produce spritesheets of non-uniform dimensions and how I can deal with that.