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Timeline for How to save a game state?

Current License: CC BY-SA 3.0

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Aug 25, 2022 at 14:35 comment added Stefanos Zilellis Been exactly in that situation, creating a space strategy game with tons of classes and properties. A save that it turns obsolete kills days of play time of the player, I say that you are very true. If the game is simple and saves do not really matter, only then serialization is an option.
May 17, 2012 at 18:31 comment added ashes999 +1 serialization is quick but dirty, very dirty -- it may haunt you later.
May 17, 2012 at 17:01 history answered doppelgreener CC BY-SA 3.0