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Jul 25, 2012 at 14:32 comment added Dustin Kingen @Kylotan I guess my understanding must be wrong.
Jul 25, 2012 at 12:27 comment added Kylotan -1, not because it's bad code, but because it's not relevant at all to the component-based architecture - in fact it's the proliferation of interfaces like this that the components try to avoid.
Jul 25, 2012 at 10:57 comment added Dustin Kingen @Kikaimaru Pass in an ISoundSystem that doesn't play sound. i.e. Does nothing.
Jul 25, 2012 at 10:13 comment added Kikaimaru This is so against component design :) What would you do if you want one player to make sounds and other not?
Jul 25, 2012 at 4:19 history edited Dustin Kingen CC BY-SA 3.0
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Jul 25, 2012 at 2:53 history answered Dustin Kingen CC BY-SA 3.0