Timeline for Algorithm for querying linearly through a non-linear list of questions
Current License: CC BY-SA 3.0
6 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Sep 13, 2012 at 22:03 | review | First posts | |||
| Oct 1, 2012 at 15:03 | |||||
| Sep 1, 2012 at 20:18 | answer | added | Tim | timeline score: 1 | |
| Sep 1, 2012 at 17:33 | comment | added | Daniel Carlsson | mongodb.org/display/DOCS/MapReduce - for the documentation of this functionality | |
| Sep 1, 2012 at 17:32 | comment | added | Daniel Carlsson | Have a look at map/reduce, it allows you to execute js code on the server. You could either use random numbers to add a random value to your question, then sort by that value to get a random question. Or you could simply add a sequential ID so you can pick a random number client side. You should consider storing which questions the player answered "last", besides the problem you highlighted you would also have a repeatable sequence which would make the game less fun. You could just keep track of the last X questions instead of resetting after all questions have been used. | |
| Sep 1, 2012 at 16:05 | answer | added | user827992 | timeline score: 1 | |
| Sep 1, 2012 at 14:59 | history | asked | JoshLeaves | CC BY-SA 3.0 |