Timeline for Create Random Platformer-Gameworld
Current License: CC BY-SA 3.0
9 events
| when toggle format | what | by | license | comment | |
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| Mar 29, 2013 at 9:59 | comment | added | API-Beast | nothing really... | |
| Mar 29, 2013 at 9:58 | history | edited | Liosan |
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| Mar 29, 2013 at 9:57 | comment | added | Liosan | What has the question "create random platformer levels" have to do with XML files or XNA or C#? I retaged it. Even though you seem to think the way your levels are represented in files is relevant, I think it has nothing to do with the question. | |
| Feb 27, 2013 at 8:58 | answer | added | floAr | timeline score: 2 | |
| Feb 25, 2013 at 13:36 | history | migrated | from stackoverflow.com (revisions) | ||
| Feb 24, 2013 at 8:59 | comment | added | animaonline | You've got MonoGame which is actively developed. | |
| Feb 23, 2013 at 21:13 | comment | added | namespace | I know this, Jean-Philippe, but thank you anyways. | |
| Feb 23, 2013 at 21:09 | comment | added | Jean-Philippe Leclerc | Microsoft won't support XNA in the future, just saying. | |
| Feb 23, 2013 at 20:22 | history | asked | namespace | CC BY-SA 3.0 |