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Timeline for GLSL Multiple Uniform Structs

Current License: CC BY-SA 3.0

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Jun 19, 2013 at 20:04 vote accept Basaa
Jun 7, 2013 at 22:30 comment added Sean Middleditch MAX_VERTEX_UNIFORM_COMPONENTS_ARB returns 512 for many not-too-old cards, so yeah, the limit is fairly low. A non-2.1 feature like UBOs/TBOs would be needed to work around this.
Jun 7, 2013 at 22:23 history answered Nicol Bolas CC BY-SA 3.0